programming.dev

8,988 readers
367 users here now

Welcome Programmers!

programming.dev is a collection of programming communities and other topics relevant to software engineers, hackers, roboticists, hardware and software enthusiasts, and more.

The site is primarily english with some communities in other languages. We are connected to many other sites using the activitypub protocol that you can view posts from in the "all" tab while the "local" tab shows posts on our site.


🔗 Site with links to all relevant programming.dev sites

🟩 Not a fan of the default UI? We have alternate frontends we host that you can view the same content from

ℹ️ We have a wiki site that communities can host documents on


⚖️ All users are expected to follow our Code of Conduct and the other various documents on our legal site

❤️ The site is run by a team of volunteers. If youre interested in donating to help fund things such as server costs you can do so here

💬 We have a microblog site aimed towards programmers available at https://bytes.programming.dev

🛠️ We have a forgejo instance for hosting git repositories relating to our site and the fediverse. If you have a project that relates and follows our Code of Conduct feel free to host it there and if you have ideas for things to improve our sites feel free to create issues in the relevant repositories. To go along with the instance we also have a site for sharing small code snippets that might be too small for their own repository.

🌲 We have a discord server and a matrix space for chatting with other members of the community. These are bridged to each other (so you can interact with people using matrix from discord and vice versa.

Fediseer


founded 1 year ago
ADMINS
1
 
 

More than 500 developers at Blizzard Entertainment who work on World of Warcraft have voted to form a union. The World of Warcraft GameMakers Guild, formed with the assistance of the Communication Workers of America (CWA), is composed of employees across every department, including designers, engineers, artists, producers, and more. Together, they have formed the largest wall-to-wall union — or a union inclusive of multiple departments and disciplines — at Microsoft.

This news comes less than a week after the formation of the Bethesda Game Studios union, which, at the time of the announcement, was itself the largest wall-to-wall Microsoft union.

The World of Warcraft GameMakers Guild is made up of over 500 members across Blizzard offices in California and Massachusetts. Despite its size — it is the second largest union at Microsoft overall behind Activision’s 600-member QA union — Cox said that Microsoft’s labor neutrality agreement helped get the organization ball rolling.

Interdisciplinary unions like Blizzard’s are relatively rare, especially in the video game industry, as each department has different needs and goals. Up until this point, the majority of unionization efforts in the video game industry have been spearheaded by QA workers who have traditionally been among the least paid and least protected employees.

The first union at Activision Blizzard was made up of QA workers, as was the first union at Microsoft’s game studios. In addition to the World of Warcraft GameMakers Guild, yet another new union made up of QA workers at Blizzard’s Austin, Texas, office has also formed. The Blizzard Quality Assurance United-CWA is a 60-person unit including QA testers for games like Diablo, Hearthstone, and other Blizzard games.

2
 
 

More than 500 developers at Blizzard Entertainment who work on World of Warcraft have voted to form a union. The World of Warcraft GameMakers Guild, formed with the assistance of the Communication Workers of America (CWA), is composed of employees across every department, including designers, engineers, artists, producers, and more. Together, they have formed the largest wall-to-wall union — or a union inclusive of multiple departments and disciplines — at Microsoft.

This news comes less than a week after the formation of the Bethesda Game Studios union, which, at the time of the announcement, was itself the largest wall-to-wall Microsoft union.

The World of Warcraft GameMakers Guild is made up of over 500 members across Blizzard offices in California and Massachusetts. Despite its size — it is the second largest union at Microsoft overall behind Activision’s 600-member QA union — Cox said that Microsoft’s labor neutrality agreement helped get the organization ball rolling.

Interdisciplinary unions like Blizzard’s are relatively rare, especially in the video game industry, as each department has different needs and goals. Up until this point, the majority of unionization efforts in the video game industry have been spearheaded by QA workers who have traditionally been among the least paid and least protected employees.

The first union at Activision Blizzard was made up of QA workers, as was the first union at Microsoft’s game studios. In addition to the World of Warcraft GameMakers Guild, yet another new union made up of QA workers at Blizzard’s Austin, Texas, office has also formed. The Blizzard Quality Assurance United-CWA is a 60-person unit including QA testers for games like Diablo, Hearthstone, and other Blizzard games.

3
view more: next ›