this post was submitted on 06 Jul 2023
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IAmA
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Tabs due to accessibility
Favorite one currently is VS Code (been using it for everything except for developing in godot (in which I use the built in one) and work (using intellij))
React, date-fns, dotenv, forever.js, discord.js
Im a huge fan of a bunch of open source stuff (godot, inkscape, gimp, lemmy, blender, etc.) but one that I think is interesting that is a bit less known is a mod loader for godot https://github.com/GodotModding/godot-mod-loader . Its been making the modding community for godot games way better since it basically just lets devs drop it into the game and its functional with then dealing with dependencies, mod handling, steam workshop support, etc. Ive already used it for making some mods for dome keeper and its been getting implemented in different games (brotato, luck be a landlord, dome keeper, etc.)
Mod-loader certainly looks interesting! I have dabbled a little with gamedev and one thing that always struck me as challenging was building modability into your game. I'd like to see an extension that helps to build scripting via LUA or something similar into your games too. Thanks for sharing.