I can't seem to find the create community button. It should be here, right?
Oh hey! I made the highest rated post on that sub for recommending alternatives a while back. Glad to see people are still having discussions there all things considered, I expected the sub to get nuked after I left Reddit. Welcome home! I should probably go back and update the post with some more modern info then...
I'm almost finished with my project to create a fake operating system interface in the Godot game engine: https://mastodon.gamedev.place/@popcar2/111687770509176140
I can't wait to finally put it out there for people to use, but part of me is also thinking I can't wait until I can finally move on with my life and work on other projects lol.
I've never had this issue (running Nobara 39). I have no idea why that'd happen, but you could try the Flatpak version of Godot to see if it's more stable for you.
I've noticed in the community that there are a lot (legitimately good) open source games in development with Godot! The issue with open source games 5+ years ago and further is that they were really complicated and hard to get into, often written in C++ using frameworks like OpenGL. Having such a good open source engine makes it soooo much easier to find people willing to join projects.
One game I have my eye on is JDungeon, an open source 2D MMORPG made in Godot. It's still in very early alpha so there is barely a game to play right now, but it seems to be progressing quite nicely.
Thanks for working so hard making this instance running smoothly! Here's hoping it can continue to grow and be a more popular space on the internet to discuss programming topics :^)
Not yet, no.
I thought you were just talking about not updating before the holidays. Either way 0.19 is looking good, these new features are sweet. Also code highlighting, nice!
Note that this change hasn't been merged into the engine yet. If you're impatient like me and want to export anyways you can grab this PR's build and no_threads template from the top right here (artifacts) and export using that.
Godot 4 released this year so most of what ChatGPT is spitting out is Godot 3 code which is usually not compatible. That is if it doesn't just give you complete nonsense. I wouldn't recommend using it much.
What you're looking for is a Tween. This can slowly change one value to another, and you can use it for colors. Something like:
var tween: Tween = create_tween()
tween.tween_property($RichTextLabel, "modulate", Color.BLUE, 1)
This will change the label's color from what it is now to blue over the course of one second. You can mess around with set_ease()
and set_trans()
to make the effect smoother if you need to.
I can see it now, thanks! Might've been some cache issues.