Game Development

3084 readers
229 users here now

Welcome to the game development community! This is a place to talk about and post anything related to the field of game development.

Community Wiki

founded 1 year ago
MODERATORS
1
2
3
13
Game Design Concepts (thingspool.net)
submitted 15 hours ago by mac to c/gamedev
4
 
 

Dames 4 Games is currently accepting submissions for their fall 2024 showcase! Their showcases feature women and individuals of underrepresented genders in the gaming and gamedev community 🤗

Here's the event page

And the submission form

5
24
submitted 1 week ago by mac to c/gamedev
6
9
submitted 6 days ago by mac to c/gamedev
7
2
Climbing content mountain (www.valadria.com)
submitted 4 days ago by mac to c/gamedev
8
 
 

itch.io link

Hello, I have elected to pop my hosting in event, cherry in the most scuffed way possible. There is money about it.

Right but yet the theme is cute and dark. So cartoonishly cute and dark in theme. Cute with the dark aesthetics only has been done and you know it’s been done well so that’s that’s what’s up. Normal game jam rules. Contributors can vote. We are kind of you know doing this as a form of play. And I think that that’s perfectly fine. So yeah, if you agree and you want to put something in, come on by. It’s going to be open the whole time, and I might even do like Our weekly streaming kind of thing for an hour on Saturdays. I did it today and do you know that was OK.

9
 
 

Made a soulslike for The Dusty Old Game Jam! Been working on this for a little over 6 months. Posted a few times here. Im pretty happy with the state of the game. Hope you enjoy it as much as I've enjoyed making it https://storeboughtrocketgames.itch.io/essence-of-grimm

10
3
Game Jams (timmykokke.com)
submitted 5 days ago by mac to c/gamedev
11
 
 

However, despite all the attention Godot has been receiving, the switch from Godot 3 to Godot 4 called for the removal of Godot’s visual scripting system. This presented us with an amazing opportunity. We knew we needed to provide more to our users, and now Godot was lacking in a function that we know really well! And that’s how the current plan was kicked off.

Makes me wonder if they'll do something similar for RPG Maker if AGM does well enough commercially, since the RPG Maker Unite, which was supposed to work with Unity, died thanks to that charge the devs per-install kerfuffle.

12
14
Flecs v4.0 is out! (ajmmertens.medium.com)
submitted 1 week ago by [email protected] to c/gamedev
13
 
 

Here's a link for anyone in interested in checking it out! add to wishlist to get 40% discount at launch https://store.steampowered.com/app/3054440/Short_Snow/

14
11
Bevy 0.14 (bevyengine.org)
submitted 3 weeks ago by [email protected] to c/gamedev
15
 
 

Update from the dev on reddit (you can skip the OP, it’s full of false and inflammatory claims just to get upvotes):

Wow, I never expected to become the centre of one of these game dev controversies - I want to set the record straight about some of the misconceptions I'm seeing in this thread.

Firstly, no it isn't coincidential that there's a visual similarity between my game and his. Yes, I was inspired by certain aspects of Kenney's game in designing the visual identity for mine. At the time I didn't believe this stepped over the line of becoming plagarism - after all this is an industry where games are always iterating on previous ideas and that's by and large seen as being a good thing. Especially in this particular genre - where there's only so much you can do visually in the first place - at the time I didn't see it as problematic whatsoever that the games look visually similar. However I've spoken with Kenney directly and come to an agreement with him. It's also not good for the long term success of my game to be seen as plagarising and I would like it to stand on its own merit rather than under his shadow. That's why I've decided to make some changes to create some distance between the two games.

I don't hold any ill will towards Kenney and as far as I'm concerned we're on good terms - yes I do wish we could have resolved the matter privately instead of using the force of 100k Twitter followers against me - which he presumably know would result in the inevitible twitter shitstorm - but I also understand that emotions were running high and I can understand the perspective that he assumed I was acting in bad faith. It's not an ideal situation but it is what it is and as far as I'm concerned this is the best outcome for everyone.

16
17
 
 

Here is the Steam link if anyone interested in: https://store.steampowered.com/app/3054440/The_Short_Snow/

18
3
submitted 1 month ago* (last edited 1 month ago) by [email protected] to c/gamedev
 
 

Hello Community I've recently released an Unity asset to create geometric meshes. Geometric Line Mesh Generator I still have plenty of vouchers available. If you would like to test this asset feel free to comment. I will pm you the voucher code. You can find a demo video on youtube.

19
17
submitted 1 month ago* (last edited 1 month ago) by [email protected] to c/gamedev
 
 

How to Sell Visual Novels at Conventions

This is a guide on how to set up and run a booth to sell games and merch at a convention. Super useful if you have never tabled at a con before:

https://arimiadev.com/how-to-sell-visual-novels-at-conventions/

#GameDev #IndieDev #VNDev @gamedev

20
 
 

A lot of old games have become unplayable on modern hardware and operating systems. I wrote an article about how making games open source will keep them playable far into the future.

I also discuss how making games open source could be beneficial to developers and companies.

Feedback and constructive criticism are most welcome, and in keeping with the open source spirit, I will give you credit if I make any edits based on your feedback.

21
 
 

(I didnt write the article, thats just the title)

22
 
 

Stolen from 2009scape Discord uwu

23
 
 

I'm developing a game that very closely mimics the gameplay of the ghost minigame from Nintendo Land. I'm not including Nintendo characters, names, etc.

Is there any precedent of Nintendo going after people for something like this?

24
 
 

So I'm reading The Art of Game Design: A Book of Lenses by Jesse Schell and I'm quite enjoying it. I don't really have anyone else in my life who shares my game development interests so I thought it might be fun to put together some kind of regular discussion. I've got a pretty long reading list, would nice to have someone to talk to. Thoughts?

25
 
 

cross-posted from: https://lemmy.ml/post/16304403

cross-posted from: https://lemmy.ml/post/16304400

cross-posted from: https://lemmy.ml/post/16304397

Check out a story about thought processes going awry after ecstasy born from early successes and personal issues hitting.

Still, I decided to release the result of my work so far as a prototype for Fuck Capitalism Jam 2024, to be worked on in the future until it is done. Alongside part 1, which was basically developed within the time frame anyway, and is more than fitting for the theme as well.

view more: next ›