Kissaki

joined 2 years ago
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1
submitted 4 minutes ago* (last edited 4 minutes ago) by Kissaki to c/dotnet
 

In the rapidly evolving world of AI and machine learning, effective communication between models and applications is critical. The Model Context Protocol (MCP) is a standardized protocol designed to facilitate this communication by providing a structured way to exchange context and data between AI models and their clients.

The MCP C# SDK is in preview and APIs may change. We will continuously update this blog as the SDK evolves.

[–] Kissaki 6 points 1 day ago (2 children)

let us resurrect the ancient art of Bittorrent

haha

[–] Kissaki 12 points 1 day ago

Very interesting. A trove of experience and practical knowledge.

They were able to anticipate most of the loss scenarios in advance because they saw that logical arguments were not prevailing; when that happens, ""there's only one explanation and that's an alternative motive"". His ""number one recommendation"" is to ensure, even before the project gets started, that it has the right champion and backing inside the agency or organization; that is the real determiner for whether a project will succeed or fail.

Not very surprising, but still tragic and sad.

[–] Kissaki 2 points 1 day ago

I love Nushell in Windows Terminal with Starship as an evolution and a leap of shell. Structured data, native format transformations, strong querying capabilities, expressive state information.

I was surprised that the linked article went an entirely different direction. It seems mainly driven by mouse interactions, but I think it has interesting suggestions or ideas even if you disregard mouse control or make it optional.

[–] Kissaki 1 points 2 days ago (1 children)

frontend database 🤔

[–] Kissaki 1 points 2 days ago

I don't know. Can you?

[–] Kissaki 1 points 2 days ago

dev changes path consideration in program, these notes say:

mztikk considered PATH when running a command is a nushell script in Windows.

as if they considered it once, personally, with nothing persistend from it or coming from it

I don't know whether they do these text transformations to past-tense programmatically or manually, but I don't think they're particularly good or helpful.

 

The Push Notification Hub (PNH) service recently went through significant modernization. We migrated from legacy components like .NET Framework 4.7.2 and custom HTTP server called “RestServer”, to .NET 8 and ASP.NET Core 8. Moreover, for handling outgoing requests, we moved from custom HTTP client/handler called “HttpPooler”, to Polly v8 and SocketsHttpHandler. This article describes the journey thus far and its impact on PNH performance.

Sections: Intro (what is PNH), expectations, measurement, migration phases (concrete tech and measurements), closing thoughts, next steps.

PNH is deriving great benefits from .NET 8. Overall performance improved, as evidenced by the Q-Factor metric, by about 70%. Performance is a major factor for a service like this and will reflect positively in basically all flows on Teams platform that got to do with messaging. The results actually exceeded our expectations by significant margin.

 

The Push Notification Hub (PNH) service recently went through significant modernization. We migrated from legacy components like .NET Framework 4.7.2 and custom HTTP server called “RestServer”, to .NET 8 and ASP.NET Core 8. Moreover, for handling outgoing requests, we moved from custom HTTP client/handler called “HttpPooler”, to Polly v8 and SocketsHttpHandler. This article describes the journey thus far and its impact on PNH performance.

Sections: Intro (what is PNH), expectations, measurement, migration phases (concrete tech and measurements), closing thoughts, next steps.

PNH is deriving great benefits from .NET 8. Overall performance improved, as evidenced by the Q-Factor metric, by about 70%. Performance is a major factor for a service like this and will reflect positively in basically all flows on Teams platform that got to do with messaging. The results actually exceeded our expectations by significant margin.

[–] Kissaki 3 points 4 days ago
  • Fixed a compilation failure caused by the inclusion of the unused and obsolete header <sys/file.h>. (Reported by Michael Mikonos).
  • Ed now reads the initial window size for the z command from the environment variable LINES. (Suggested by Artyom Bologov).

Man this was hard to find for some simple release notes when you're already looking at the announcement of it...

[–] Kissaki 2 points 4 days ago

I see a golden opportunity to integrate react into angular!

[–] Kissaki 2 points 4 days ago* (last edited 4 days ago) (1 children)

They're claiming this being representative of the rust space and that rust is being pushed to drive out expense seniors. You think that's a valid point to make?

[–] Kissaki 2 points 4 days ago

Nothing there yet on the website.

[–] Kissaki 7 points 4 days ago (5 children)

I scroll down and the page turns black with a text in the middle

Application error: a client-side exception has occurred (see the browser console for more information).

well that's a first for me…

 

Dev containers are pre-configured, isolated environments that allow developers to work on projects without worrying about dependencies and configurations. They are particularly useful for trying out new technologies, as they provide a consistent and reproducible setup.

The containers are docker containers.

11
Cysharp libraries (cysharp.co.jp)
submitted 1 week ago* (last edited 1 week ago) by Kissaki to c/dotnet
 

Working together with Cygames to push the limits of performance of both server-side(.NET) and client-side(Unity) C# through open source.

GitHub https://github.com/Cysharp

  • MemoryPack: Extreme performance binary serializer for C# and Unity.
  • MagicOnion: Unified Realtime/API framework for .NET platform and Unity.
  • ConsoleAppFramework: Micro-framework for console applications to building CLI tools for .NET.
  • MasterMemory: Embedded Typed Readonly In-Memory Document Database for .NET and Unity.
  • ZString: Zero Allocation StringBuilder for .NET and Unity.
  • UniTask: Provides an efficient async/await integration for Unity.

The libraries look very interesting.

 

These services run on Azure compute and are primarily .NET based.

[.NET Aspire] lets us find all of those minor issues locally, and removes much of the need for full deployment to do our basic hookup validation.

.NET Aspire also automates emulator usage for Azure dependencies out of the box

4
submitted 2 weeks ago* (last edited 2 weeks ago) by Kissaki to c/visualstudio
31
I found commit 0 (github.com)
submitted 2 weeks ago* (last edited 2 weeks ago) by Kissaki to c/git
 

What are the chances of the parent also beginning with seven zeroes?

I suspected author or commit date manipulation. But the commits look entirely like normal commits. So it must be pure chance?

  • 00000003dd63b4c5af111a31269ed8a18d0823fa
  • 0000000ae6a4e242e802c943f465373b70b07469
7
submitted 2 weeks ago by Kissaki to c/commandline
 

cross-posted from: https://programming.dev/post/27181555

Highlights:

  • Support for Background Jobs
  • Official .deb, .rpm, and .apk packages
  • Custom Command Attributes (@example, @search-terms)
  • std-rfc Module (experiments considered for the std lib)
  • Improvements to LSP
  • Improvements to Reedline Vi-mode
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