I don't think Rust will ever be officially supported. That said GDExtension may improve to the point where the Rust extension can be fully viable to use.
It's never a waste of time, people usually appreciate the small details. This looks great. Also reminds me of the logo for Osu!
I personally use Bearblog. It's open source but I don't think it's intended to be self-hosting. That said, it's a super simple platform, and you can make blogs look really appealing with CSS if you don't like the retro aesthetic they have. For example, this blog.
Nushell is fantastic, I've been using it on all my systems. Aside from the advanced features and scripting language, it's just a convenient shell to use with great quality of life.
I generally agree they're very dramatic but defederation isn't necessary. If you'd like you can block it at a user level, there's no reason for bad blood between instances and users getting caught in the crossfire.
Thanks! I've actually used Unity before Godot and I can tell you the UI system here is a lot easier to deal with compared to Unity once you understand it. Also there aren't 3 different technologies to make one user interface. Unity's UI Toolkit was still kind of a mess last time I've seen it.
I've just updated the post, they took a bit more time but the new accounts are on Mastodon as well. https://mastodon.gamedev.place/@godotengine/111732379516724461
Looking forward to it :)
Just for fun, it's more of a toy. That said, the source code is available so someone could probably extend it to something a little more serious.
Thanks! I only used GDScript, nothing else needed.
Looking forward to this, I've never tried creating a game for blind people but I've got lots of ideas.
I don’t think Rust will ever be officially supported. That said, GDExtension may improve to the point where the Rust extension can be fully viable to use.
Right now the extension isn't fully there yet according to the godot-rust book. Some things like signals have limited support and there may be breaking changes in the future because GDExtension is still experimental.