popcar2

joined 1 year ago
MODERATOR OF
25
submitted 10 months ago by popcar2 to c/godot
13
submitted 10 months ago by popcar2 to c/blogging
[–] popcar2 7 points 10 months ago

I don’t think Rust will ever be officially supported. That said, GDExtension may improve to the point where the Rust extension can be fully viable to use.

Right now the extension isn't fully there yet according to the godot-rust book. Some things like signals have limited support and there may be breaking changes in the future because GDExtension is still experimental.

[–] popcar2 4 points 10 months ago (2 children)

I don't think Rust will ever be officially supported. That said GDExtension may improve to the point where the Rust extension can be fully viable to use.

 

Pretty cool, honestly.

8
submitted 10 months ago* (last edited 10 months ago) by popcar2 to c/blogging
 

This post is my personal blogpost on releasing my newest project and how it (thankfully) got fairly popular.

[–] popcar2 8 points 10 months ago (2 children)

It's never a waste of time, people usually appreciate the small details. This looks great. Also reminds me of the logo for Osu!

[–] popcar2 3 points 10 months ago* (last edited 10 months ago)

I personally use Bearblog. It's open source but I don't think it's intended to be self-hosting. That said, it's a super simple platform, and you can make blogs look really appealing with CSS if you don't like the retro aesthetic they have. For example, this blog.

 

[email protected]


I’ve decided to make a community for sharing blog posts, since there aren’t many places to do so in Lemmy.

This is a community for posting interesting, insightful, or even personal blog posts. You can advertise your own blog posts, or share other blog posts you find interesting. See you there!

 

The creator of Bearblog discusses his experience in creating and managing a blogging platform.

13
submitted 10 months ago by popcar2 to c/blogging
 

I've decided to make a community for sharing blog posts, since there aren't many places to do so in Lemmy.

This is a community for posting interesting, insightful, or even personal blog posts. You can advertise your own blog posts, or share other blog posts you find interesting.

Despite being in programming.dev, it's not limited to just tech talk (even though that's likely what I'll use it for). Feel free to post anything you deem worth sharing.

30
submitted 10 months ago* (last edited 10 months ago) by popcar2 to c/godot
 

TL;DR from the official Mastodon:

Have a TL;DR as well:

  • major render pipeline optimization
  • improvements in the animation area
  • a quality of life change for C# users
  • common Nvdia issue solved
  • Node & OS documentations overhauled
[–] popcar2 3 points 10 months ago

Nushell is fantastic, I've been using it on all my systems. Aside from the advanced features and scripting language, it's just a convenient shell to use with great quality of life.

[–] popcar2 8 points 10 months ago

I generally agree they're very dramatic but defederation isn't necessary. If you'd like you can block it at a user level, there's no reason for bad blood between instances and users getting caught in the crossfire.

[–] popcar2 5 points 10 months ago (1 children)

Thanks! I've actually used Unity before Godot and I can tell you the UI system here is a lot easier to deal with compared to Unity once you understand it. Also there aren't 3 different technologies to make one user interface. Unity's UI Toolkit was still kind of a mess last time I've seen it.

[–] popcar2 3 points 10 months ago

I've just updated the post, they took a bit more time but the new accounts are on Mastodon as well. https://mastodon.gamedev.place/@godotengine/111732379516724461

[–] popcar2 9 points 10 months ago

Looking forward to it :)

[–] popcar2 29 points 10 months ago (3 children)

Just for fun, it's more of a toy. That said, the source code is available so someone could probably extend it to something a little more serious.

[–] popcar2 12 points 10 months ago

Thanks! I only used GDScript, nothing else needed.

[–] popcar2 2 points 10 months ago (1 children)

Looking forward to this, I've never tried creating a game for blind people but I've got lots of ideas.

view more: ‹ prev next ›