arendjr

joined 8 months ago
[–] arendjr 10 points 21 hours ago (1 children)

Opinionated summary: Developers saw REST, picked the good parts and ignored the rest (no pun intended). They still called it REST, for lack of a better word, even though things like HATEOAS were overkill for most of the applications.

[–] arendjr 2 points 5 days ago

I use EndeavourOS and really enjoy it. It’s effectively Arch but without the fuss. You get a GUI with just a few steps to set it up and you’re good to go. I tend to upgrade once a week, while checking the forums to see nothing too bad broke. That’s basically the maintenance I have.

When I do a new install on a new device, I just clone a repo I keep with the most important config files. Then I copy them to where they belong. There’s really not much more to it.

[–] arendjr 5 points 1 week ago (1 children)

Boa is a remarkably well-developed JS runtime written in Rust. Nice API, and well sandboxed. We’re considering adopting it for Biome as well.

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submitted 1 week ago by arendjr to c/javascript
[–] arendjr 2 points 2 weeks ago

Unfortunately true. I have no solution for the American people. Merely sharing my thoughts to hopefully limit the impact on the democracies that remain.

[–] arendjr 31 points 2 weeks ago* (last edited 2 weeks ago) (8 children)

Using smart pointers doesn’t eliminate the memory safety issue, it merely addresses one aspect of it. Even with smart pointers, nothing is preventing you from passing references and using them after they’re freed.

[–] arendjr 6 points 3 weeks ago (4 children)

Would you have a link to that? I know there are many third-party garbage collectors for Rust, but if there’s something semi-official being proposed or prototyped I’d be most curious :)

[–] arendjr 19 points 3 weeks ago (11 children)

Cool, that was an informative read!

If we were willing to leak memory, then we could write […] Box::leak(Box::new(0))

In this example, you could have just made a constant with value 0 and returned a reference to that. It would also have a 'static lifetime and there would be no leaking.

Why does nobody seem to be talking about this?

My guess is that the overlap in use cases between Rust and C# isn’t very large. Many places where Rust is making inroads (kernel and low-level libraries) are places where C# would be automatically disqualified because of the requirements for a runtime and garbage collection.

[–] arendjr 7 points 1 month ago (1 children)

I think that’s very team/project dependent. I’ve seen it done before indeed, but I’ve never been on a team where it was considered idiomatic.

[–] arendjr 2 points 1 month ago (1 children)

This does look cool. How would it work together with Steam Input?

[–] arendjr 4 points 1 month ago (1 children)

I don’t know about your workplace, but if at all possible I would try to find time between tasks to spend on learning. If your company doesn’t have a policy where it is clear that employees have the freedom to learn during company time, try to underestimate your own velocity even more and use the time it leaves for learning.

About 10 years ago I worked for a company where I was performing quite well. Since that meant I finished my tasks early, I could have taken on even more tasks. But I didn’t really tell our scrum master when I finished early. Instead I spent the time learning, and also refactoring code to help me become more productive. This added up, and my efficiency only increased more, until at some point I only needed one or two days to complete a week’s sprint. I didn’t waste my time, but I used it to pick up more architectural stuff on the side, while always learning on the job.

I’ll admit that when I started this route, I already had a bunch of experience under my belt, and this may not be feasible if you have managers breathing down your neck all the time. But the point is, if you play it smart you can use company time to improve yourself and they may even appreciate you for it.

[–] arendjr 17 points 1 month ago (9 children)

If we’re looking at it from a Rust angle anyway, I think there’s a second reason that OOP often becomes messy, but less so in Rust: Unlimited interior mutability. Rust’s borrow checker may be annoying at times, but it forces you to think about ownership and prevents you from stuffing statefulness where it shouldn’t be.

[–] arendjr 2 points 1 month ago

You can use the regular data structures in java and run into issues with concurrency but you can also use unsafe in rust so it’s a bit of a moot point.

In Java it isn’t always clear when something crosses a thread boundary and when it doesn’t. In Rust, it is very explicit when you’re opting into using unsafe, so I think that’s a very clear distinction.

Java provides classes for thread safe programming, but the language isn’t thread safe. Just like C++ provides containers for improved memory safety, and yet the language isn’t memory safe.

The distinction lies between what’s available in the standard library, and what the language enforces.

 
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DirectX Adopting SPIR-V (devblogs.microsoft.com)
submitted 2 months ago* (last edited 2 months ago) by arendjr to c/linux
 

SPIR-V is the intermediate shader target used by Vulkan as well, so it sounds like this may indirectly make DirectX on Linux smoother.

 

Biome v1.9 is out!

Today we celebrate both the first anniversary of Biome 🎊 and the release of Biome v1.9! Read our blog post for a look back at the first year and the new features of Biome v1.9.

In a nutshell:

  • Stable CSS formatting and linting. Enabled by default!
  • Stable GraphQL formatting and linting. Enabled by default!
  • .editorconfig support. Opt-in
  • biome search command to search for patterns in your source code.
  • New lint rules for JavaScript and its dialects.
 

With this post I've taken a bit more of a practical turn compared to previous Post-Architecture posts: It's more aimed at providing guidance to keep (early) architecture as simple as possible. Let me know what you think!

 

After my previous post introducing Post-Architecture, I received a bunch of positive feedback, as well as enquiries from people wanting to know more. So I figured a follow-up was in order. Feel free to ask questions here as well as on Mastodon!

 

This post highlights my experience working with software architecture in startup environments. I think the approach is different enough from the traditional notion of software architecture that it may warrant its own term: post-architecture.

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Biome v1.7 (biomejs.dev)
submitted 7 months ago by arendjr to c/javascript
 

cross-posted from: https://programming.dev/post/12807878

This new version provides an easy path to migrate from ESLint and Prettier. It also introduces machine-readable reports for the formatter and the linter, new linter rules, and many fixes.

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Biome v1.7 (biomejs.dev)
submitted 7 months ago by arendjr to c/rust
 

This new version provides an easy path to migrate from ESLint and Prettier. It also introduces machine-readable reports for the formatter and the linter, new linter rules, and many fixes.

 

I just had a random thought: a common pattern in Rust is to things such as:

let vec_a: Vec<String> = /* ... */;
let vec_b: Vec<String> = vec_a.into_iter().filter(some_filter).collect();

Usually, we need to be aware of the fact that Iterator::collect() allocates for the container we are collecting into. But in the snippet above, we've consumed a container of the same type. And since Rust has full ownership of the vector, in theory the memory allocated by vec_a could be reused to store the collected results of vec_b, meaning everything could be done in-place and no additional allocation is necessary.

It's a highly specific optimization though, so I wonder if such a thing has been implemented in the Rust compiler. Anybody who has an idea about this?

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