this post was submitted on 24 Mar 2025
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Web Development

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Biome v2.0 beta (biomejs.dev)
submitted 1 week ago* (last edited 1 week ago) by arendjr to c/webdev
 

Biome lead here, so feel free to ask anything!

Biome is an integrated linter and formatter with support for JavaScript, TypeScript, CSS, and more.

Highlights of the release:

  • Plugins: You can write custom lint rules using GritQL.
  • Domains: Domains help to group lint rules by technology, framework, or well, domain. Thanks to domains, your default set of recommended lint rules will only include those that are relevant to your project.
  • Multi-file analysis: Lint rules can now apply analysis based on information from other files, enabling rules such as noImportCycles.
  • noFloatingPromises: Still a proof-of-concept, but our first type-aware lint rule is making an appearance.
  • Our Import Organizer has seen a major revamp.
  • Assists: Biome Assist can provide actions without diagnostics, such as sorting object keys.
  • Improved suppressions: Suppress a rule in an entire file using // biome-ignore-all, or suppress a range using // biome-ignore-start and // biome-ignore-end.
  • HTML formatter: Still in preview, this is the first time we ship an HTML formatter.
  • Many, many, fixes, new lint rules, and other improvements.
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[–] Kissaki 1 points 1 week ago (1 children)

In the GitHub repo I see that Biome is written in Rust, but the README install lists and only lists npm install.

I see the GitHub release has built binaries. Given that it's written in Rust, can it also be installed through cargo?

[–] arendjr 2 points 1 week ago

We don’t currently publish to Crates.io, but we do have CI integrations that can install without needing NPM.