ICastFist

joined 2 years ago
[–] ICastFist 3 points 1 day ago

So, all that anal probing was, indeed, science? TIL

[–] ICastFist 2 points 1 day ago (1 children)

he did actually earn his own money,

How?

[–] ICastFist 19 points 1 day ago (1 children)

I'll just leave this little hummingbird here, it only needs 12MB of RAM and comes with graphics

[–] ICastFist 15 points 1 day ago

Wow, and here I thought the writer of that book, Homer Simpson, didn't exist!!

[–] ICastFist 2 points 1 day ago
[–] ICastFist 3 points 1 day ago

How is it for file sharing? It's my main use of telegram

[–] ICastFist 2 points 1 day ago

It's his attempt to show that he's human. Much like cuckberg, he isn't

[–] ICastFist 1 points 1 day ago

As is most people's understanding of history in general, unfortunately

[–] ICastFist 5 points 1 day ago

I'll just go with my typical RPG reaction and say: I attack the boulder

[–] ICastFist 1 points 1 day ago

Warner bros has entered the chat

[–] ICastFist 5 points 1 day ago

Depends on the game. Parrying in the opening moments of Witcher 2 is a fucking pain, because it consumes 1 bar of stamina, as does rolling dodge, and you only have 2 stamina at that point, which also takes forever to regenerate. If the enemy isn't dead after 2 parries, you're fucked for 20 or so seconds because you have no way to actively avoid damage other than running away

On the other hand, the parries in the Batman Arkham games and Shadow of Mordor feel great.

 

funny part about "Kamala campaign can't target men" is that they can't target men because they refuse to employ the crass humor needed to effectively target the kind of men they currently fail to target. They know what they have to do, they simply aren't strong enough to do it.

They lost because they won't say slurs. People are not ready for this conversation.

Hadn't thought of this before, but it makes sense. Men just won't take you seriously if you're offended by or scared of words.

Straight from one of the shittier parts of the fediverse.

 
 

https://boardgamegeek.com/boardgame/147299/pocket-imperium

The game is a very simple and all about territory control. A common complaint is exactly that it's too simple. Does anyone know about custom rules or things that can give more variety to the game, without necessarily making it too complex?

 

The best way to understand is looking at it like a game

People that want to inform others need to explain stuff, sometimes more thoroughly than reasonably needed, which takes, say, 50 energy per answer. They also need people to understand what's being informed, this is their "win condition"

Bullshitters just need to spam shit, never need to check sources, never need to be truthful and will use all sorts of logical fallacies when confronted. It takes 1 energy to start, 1 energy to spread AND they can convince others to spread it further for them. They don't want to inform, they want to get an immediate reaction, which is often of anger towards a "culprit". Their win condition is reach + emotional reaction.

Even worse, bullshitters will hypocritically pile up on anyone that they judge to not be playing "by the rules", since they have complete disregard for rules that don't benefit them.

 

cross-posted from: https://programming.dev/post/23573084

The site also has pages for keeping track of what has been delisted from specific vendors, such as Steam, Epic or GOG for PC

 

The site also has pages for keeping track of what has been delisted from specific vendors, such as Steam, Epic or GOG for PC

125
Rule you a cyberpunk? (programming.dev)
 
 

I've got a number of these cups in a variety of sizes, but I can't figure what kind of scenery to do with them. I'd like some ideas, both fantasy and futuristic, whether as blogs, pictures or videos.

 
 

Other points:

  • it's not mutually exclusive with any other neurodivergence, in which case they're "twice exceptional";
  • In an environment with unprepared people and professionals, they may be wrongly diagnosed as having some other neurodivergence.
  • It's not just a high IQ score;
  • Gifted kids can be problem students and have low grades;
  • Homework feels like torture (this is true to any child, tho);
  • They're very likely to question authorities and point out perceived hypocrisy (emphasis here on perceived, because pointing something and being right are different things);
  • As kids, they may have weird quirks for executing tasks, such as wanting to hold pencils the "wrong" way, or wanting to press against a wall to do homework;

If you're Brazilian or can understand Brazilian Portuguese, this is the podcast I listened to - https://www.youtube.com/watch?v=apnuIIePeeA

Aos brasileiros que acabarem encontrando esse post, o podcast que assisti é o que linkei acima

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