this post was submitted on 12 Sep 2024
92 points (97.9% liked)

RetroGaming

19213 readers
1 users here now

Vintage gaming community.

Rules:

  1. Be kind.
  2. No spam or soliciting for money.
  3. No racism or other bigotry allowed.
  4. Obviously nothing illegal.

If you see these please report them.

founded 1 year ago
MODERATORS
 

Analogue Pocket Limited Edition Colours: A GBC Inspired Throwback

The Analogue Pocket is set to release six new limited edition consoles with colours that pay homage to the beloved Game Boy Color. These vibrant editions will feature shades of Kiwi, Teal, Grape, Berry, Dandelion, and Gold.

Pre-orders open September 12th at 8 a.m. PT for $249.99 each. Shipping is expected to begin on September 16th.

Key Facts:

  • Inspiration: Colours reminiscent of the iconic Game Boy Color.
  • Launch Date: Limited quantities available starting September 12th.
  • Price: $249.99 per console.
  • Shipping: Begins on September 16th after order confirmation.

Analogue Pocket: The retro gaming device that offers authentic experiences by utilizing FPGA technology for hardware emulation, allowing players to enjoy classic cartridges from Game Boy, Game Boy Color, and even Game Boy Advance.


In your opinion, how do these new colours compare to their normal range?

you are viewing a single comment's thread
view the rest of the comments
[–] [email protected] 6 points 2 months ago

Not necessarily. Accuracy comes down to specific implemention of the emulator, hardware or software.

Where FPGA shines is it can do operations in parallel, just like actual hardware would. This means there will be a lot less latency in the emulation, giving it a feel that's close to the original hardware.

An FPGA implementation of the GBA can be as inaccurate as software emulation, and just because a game seems to play the same way doesn't mean the emulator is calculating everything in the exact same way as the original hardware. Cycle accuracy isn't technically necessary to have it still seem exactly the same so long as the timing is the same. That's what the PS1 core on the MiSTer is (timing accurate, though not perfectly cycle accurate).