ch00f

joined 1 year ago
[–] [email protected] 22 points 1 week ago (4 children)

Dropout.tv

Tons of amazing original content, and very cheap.

[–] [email protected] 7 points 1 week ago

Ok but something that's really bothered me about A Quiet Place (besides the writing being god awful).

When she's giving birth in the bathtub, the lights start flickering. They provide no explanation for why the lights are flickering. It's legit just a scary movie trope in-action.

[–] [email protected] 31 points 1 week ago

He melts down to just his bill which floats next to the ring and mutters “you’re despicable.”

[–] [email protected] 4 points 2 weeks ago (1 children)

Heh, I guess I should have phrased that differently.

But yeah, it's actually really courteous. Sometimes a little too much. It'll move over to the left side of the lane if it sees a cyclist or pedestrian on the shoulder to the right. Unfortunately, it doesn't understand when there's a 3 ft concrete barrier between me and the pedestrian and will do it anyway. Makes some narrow bridge crossings a little scarier than necessary.

[–] [email protected] 7 points 2 weeks ago (4 children)

The first Model X has Autopilot 1 which was a system designed by Mobileye. Tesla's relationship with Mobileye fell apart and they replaced it with an Nvidia based system in 2017(?). It was really really bad at the start as they were essentially starting from scratch. This system also used 8 cameras instead of the original 1.

Then Tesla released AP hardware 3 which was a custom-built silicon chip designed specifically for self-driving which also enabled proper navigation of surface streets in addition to the just highway lanekeeping offered in AP1. This broadened scope of actually dealing with turns and traffic from multiple angles is probably where the reputation of it being dangerous has come from.

My HW3 enabled Model 3 does make mistakes, though it's rarely anything like hitting a pedestrian or running off the road. Most of my issues are with navigational errors. If the GPS gets messed up in the tunnel, it'll suddenly decide to take an exit that it isn't supposed to, or it'll get in the left lane to pass someone 1/4 mile from a right-exit.

[–] [email protected] 1 points 2 weeks ago

Yes, but you still need to install the cores developed by the community in order to play ROMs.

The necessary core for ROMs was released barely a day after OpenFPGA support was, but it wasn’t released by Analogue.

[–] [email protected] 2 points 2 weeks ago (1 children)
[–] [email protected] 1 points 2 weeks ago (2 children)

The console doesn't officially support ROMs. It must run games off the original hardware carts.

However, there's a fairly simple hack to get ROMs to play on the SD card slot of the Analogue Pocket that many suspect was unofficially developed by Analogue themselves.

[–] [email protected] 9 points 2 weeks ago (1 children)

Guess the Duracell rep lied to us. Sorry.

[–] [email protected] 1 points 2 weeks ago* (last edited 2 weeks ago) (8 children)

~~Fun Fact: batteries only do this when they're over-discharged. If you design your circuit right, this won't happen.~~

[–] [email protected] 6 points 2 weeks ago (2 children)

Yeah, I was fully expecting this thing to be like $400.

 

Given the amount of pull individual influencers have managed to amass over the last decade, it looks like the original 1985 prediction aged better than this 2009 rebuttal.

 

Back in my day, you could usually sip a few mA from a USB2 port without any trouble.

When I try that now, Windows pops up with a “device not recognized” error. I know you can draw up to 150mA before enumeration, but it looks like after some time, Windows will complain that you haven’t enumerated yet.

Is there an easy way to keep from getting this error without having to actually make the device smart?

I’m hoping for something dumb along the lines of USB-PD but facing the other direction. For the record, it has to work on a USB-A port, so USB-C hacks won’t work.

 

Just curious because I don’t see people talk about it a lot.

 

Like why do I feel like I’m supposed to be able to name the seven boroughs? I can’t tell you anything about L.A., Chicago, Boston, etc.

Edit: to clarify: I mean that everyone in America are expected to know NYC. Not just New Yorkers. Obviously everyone should know the layout of where they live.

 

I'm working on a mod kit for a popular item, but my target audience isn't likely to have a soldering iron. The majority of the project connects to an exposed ribbon connector, but I need to short two terminals to force a power supply on.

Any ideas on a method I could provide for people who can't solder? Maybe a strip of copper tape?

 

 

I dumped the ROM out of a piece of retro-tech and have been working through the code in Ghidra. Unfortunately, I can’t exactly decompile it because I don’t think it was originally written in a higher level language.

For example, the stack is rarely used and most functions either deal entirely in global variables, or binary values are passed back using the carry or other low-level bits. Trying to turn it into C would just make spaghetti code with a different sauce.

So my current plan is to just comment every subroutine as best I can, but that still leaves a few massive lookup tables that should be dropped into a spreadsheet of some sort to add context. Not to mention schematics.

My question is what’s the best way to present all of this? I’d like to open-source the result, so a simple PDF is not ideal. I guess I should make a GitHub project? Are there any good examples or templates I can draw on?

 

Looking to ROM dump just a handful of games, so I’m trying not to spend hundreds on a Sanni or Retrode. I saw this on AliExpress for $15.

I’ve personally had good luck with Alibaba and Aliexpress, but I recognize that this could just straight not work. There’s no documentation, but it claims the game data will show up like files on a USB flash drive.

Anybody know where this design came from?

 

Edit: turns out these are all bootleg and I’m a moron. Only two Zelda games were officially released for GBA.

Just kicked off a return.

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