Kolanaki

joined 1 year ago
MODERATOR OF
[โ€“] [email protected] 0 points 4 hours ago

No. And maybe someone should open a window. It's starting to reek in here.

[โ€“] [email protected] 3 points 4 hours ago

Maybe they actually managed to storm Area 51 ๐Ÿค”

[โ€“] [email protected] 24 points 4 hours ago (2 children)

BOTW/TOTK is pretty memorable because it has a mechanical effect. Climbing becomes harder due to wet surfaces being slippery, and lightning can strike things killing them, damaging things and setting fires.

[โ€“] [email protected] 1 points 6 hours ago* (last edited 6 hours ago)

โญโญโญโญโญ - "It's like the unofficial sequel to Disco Elysium."

When does this game come to Steam?

[โ€“] [email protected] 9 points 6 hours ago* (last edited 6 hours ago) (2 children)

I always felt the best ones were the ones that had visible fights on screen, like Chrono Trigger, and if you actually just did all those you'd be perfectly leveled the entire way through the game.

Final Fantasy is in weird place here because it has random battles, but also had plenty of non random battles and if you just did all the non random ones and avoided as much random fighting, as you possibly could, you'd also be pretty balanced against the bosses when you made it to them.

But things like Dragon Quest and even Secret of Mana, which I loved, relied heavily on staying in one area and just grinding to get to the appropriate power level to reasonably fight the next boss. I hate this. Once I've explored a zone, I want to move on. It should have been balanced that once I poke around in every nook and cranny, I should be ready to move on.

There's nothing worse than fully exploring everywhere you can, doing all side attractions and what not then moving to the boss to open up more of the game only to be slapped with doing marginal damage and dying to a single attack because you didn't complete 17,000 fights against the same 4 enemies yet.

[โ€“] [email protected] 2 points 6 hours ago (1 children)

I honestly hate seeing ads for things that are already ubiquitous to basically living in modern society. Does anyone really need to be reminded that Coke exists every 30 seconds?

[โ€“] [email protected] 6 points 6 hours ago* (last edited 6 hours ago)

I dunno... I kinda think it's actually more genuine? More honest? It's early access because it's not feature complete, and all the major milestones are just making it closer to completion, and generally are not charging for them. Using new features to advertise the uncompleted game makes sense, because maybe it wasn't ready for some users in the first few iterations, but after a few milestones they might feel it's worth it to jump in.

Meanwhile, a AAA game will label itself complete, then sell you things that they had planned right from the start of creating the game bit by bit, claiming they are extras. It's not like they just spur of the moment designed and made them after release. They were already working on it when they released the base game.

[โ€“] [email protected] 13 points 6 hours ago* (last edited 6 hours ago) (1 children)

The people who pushed back against it, like myself, didn't buy the damn thing lol

Game sells millions of copies, but only a few tens of thousands of people online publicly spoke out about it. ๐Ÿ™„ Even in the largest spaces, the majority of us in forums and social media are barely a blip in the total number of people playing and buying things in the game.

[โ€“] [email protected] 15 points 6 hours ago* (last edited 6 hours ago) (1 children)

I feel like pedophilia (along with zoophilia and possibly even coprophilia) is a mental disorder and should be studied so it can be properly treated.

[โ€“] [email protected] 22 points 6 hours ago* (last edited 6 hours ago) (4 children)

Oh shit. That truck is full of ligma!

[โ€“] [email protected] 20 points 6 hours ago* (last edited 6 hours ago)

They just want to propagate. The best chance a plant has to do that is by being tasty or useful to humans so we cultivate them.

[โ€“] [email protected] 0 points 6 hours ago (1 children)

I really want a Safe Cracker machine, myself. There was a local restaurant in my small town growing up that had one and would reward you with a gold token every million points that could be redeemed for a large 1 topping pizza.

I ate so much pizza off just a few quarters. ๐Ÿ˜‹

 
 

Personally, I don't* but I was curious what others think.

^*^some sandwiches excluded like a Cubano or chicken parm; those do require cooking.

 

I'm half-way through Sedna right now. I have just 1 Warframe (though I did start building Limbo last night when I remembered I did that quest) and it, a long with my best weapons, are maxed out and either at mod capacity or damn near (still need endo for a few). MR5.

I have a railjack, I unlocked the Operator, and I have so many resources and credits. But everything is starting to take forever to kill and hurts me so much. When I did the whole Drifter quest thing, I choose everything I already used but it was so much stronger. The Warframe had way more shield and health even though I have Redirection and Vitality maxed out on it. The Boltor had a super high ROF compared to what mine has and did way more damage.

How the hell do I get that kind of power on my normal stuff? I know about Forma but I haven't even seen some of the mods for the weapons I have I've seen suggested for maximum damage, so I'm just hanging onto those until it makes sense to use them. Is that really the only way to get stronger?

 

I'm not sure if this is a Lemmy issue, an instance issue or a Jerboa issue but occasionally when I hit the button to reply specifically to the main post and make a top-level comment, it instead replies to one of the already existing top level comments.

I don't know how long this has been happening; I only just now noticed it wasn't me accidentally clicking the wrong reply button when it happened twice in a row and I was making absolute sure I hit the right button the second time.

 

I have 1 last achievement to get and it didn't seem like it would be that hard since I already got S rank without even trying on all the high payout missions when I was grinding cash for all the parts.

However, a few seem to be completely arbitrary and not simply about speed and efficiency. Or maybe I am just not fast enough? I have to actually use a stop watch because the game doesn't actually tell you the mission time...

Anyway I have literally 2 left that I can't get above A rank on and I don't know why.

First is Stop The Data Breach. I zip through the level as fast as I can destroying the hacking nodes, and even take out the tetrapod in the hallway while waiting for the dialogue to continue and give me access to the last door leading to Iguazu. I know from watching a video of someone getting S rank that the damage and ammo costs I end up with are good (even lower) so it's gotta be the time it takes to do the final fight. But that dumbass Iguazu heals like 4 times every time he's down to nothing which makes it take way longer than it should. I can kill him faster but that would cost more in the ammo cost, assuming it even hits because the weapons that would allow near instant death are also super slow and he constantly dodged all over the place.

The other is Destroy the Refuelling base. I've zipped straight to the main objective and killed the ACs at the end in under 2 minutes and got A rank. I've gone and blown up all the fuel dumps then the main objective and killed the ACs in just a few seconds more; still A. The fuck does it expect me to do? Finish in 30 seconds? I can use the fastest possible mech build and it still takes like a minute just to reach the objective going in as straight a line to it as you can.

The lack of clear objectives listed for these arbitrary requirements is driving me crazy. I've looked for answers online, of course, but every answer is different. Some people got S rank doing this, others got it doing something else. Neither method worked for me, so it just feels like random.

 

Playing Ghost of Tsushima and just trying to get the best settings for my machine and was suggested to use high preset with resolution scaling off and frame Gen on.

It certainly makes the FPS counter say it's 60fps now when it would constantly dip to 40, but it doesn't feel or look smooth at all. I can get 60fps without frame Gen in much of the game, and turning it off in those areas looks smoother and feels nicer.

I've never used frame generation in anything else before so I don't know if this is normal or what's going on. Would it feel better if I uncapped the frame rate and turned off vsync?

 

Just thinking about how I've read that humans are the only animals on the planet that can throw objects with a degree of accuracy. But could a dog or other animal be taught, and trained to throw things to hit a target? I mean, it's not like a human can throw well without guidance and practice, either.

 

Like "radio" or "fantasy" or "game..." They're basically the same in Japanese (radjio, fantaji, gaamu) so if I just said them in English pronunciation, would someone with no experience in English still be able to tell what I'm saying?

 

Just curious if anyone else with a Quest 3 (or even 2 I guess) is having this issue. Seems to have only started after v68 dropped. Is there a fix? The patch notes said I should be able to handle the connection from the system menu, but there's nothing to force them back on or turn them off; it's the same shit that's been in there since I got the thing.

 
 

I was stoked for these things, especially the spear so I don't have to waste FP with Spectral Lance (and I can make it any affinity), but I am noticing that if you hit something at the furthest range they will go, they do fuck all in damage. They do normal damage if you're still in melee range, but if I wanted to use them in melee range, I wouldn't give two shits about them being thrown weapons. ๐Ÿ˜ฌ

 
view more: next โ€บ