KindaABigDyl

joined 2 years ago
[–] KindaABigDyl 0 points 5 months ago

This response needs more up votes

[–] KindaABigDyl 16 points 5 months ago (1 children)

What packaging types are there for Rust? Isn't everything just source-based through cargo?

[–] KindaABigDyl 12 points 5 months ago

Rust and Haskell (I think Haskell counts)

[–] KindaABigDyl 1 points 6 months ago* (last edited 6 months ago)

I've been waiting.

I want to use xfce4-panel in Wayland so badly. Wayland bars suck so badly. Xfce4-panel is amazing!

I know it's "finished" in 4.19, but I can't get it to build on NixOS, and the current package, even unstable, is stuck on 4.18 for some reason.

When 4.20 drops that will hopefully get the upgrade

[–] KindaABigDyl 30 points 6 months ago* (last edited 6 months ago) (5 children)

Pantheon desktop from elementaryOS.

You can use it on their distro (Ubuntu based with lots of curated apps) or on its own (you can still get access to their curated apps, just not in the store)

EDIT: Sorry, I misunderstood. You want classic Mac. I'd say get Xfce4 and theme it yourself then.

Here's an example: https://www.reddit.com/r/unixporn/comments/4l9tlp/xfce_another_nine_based_os_9_based_theme/

[–] KindaABigDyl 10 points 6 months ago

I find Rust crates generally have pretty good docs. Docs.rs is a major time saver

[–] KindaABigDyl 14 points 7 months ago

complete dealbreaker issues

.

inability to use 240hz

Opinion disregarded

[–] KindaABigDyl 17 points 7 months ago

More like gaming executives

[–] KindaABigDyl 1 points 7 months ago (1 children)

Not currently, but that was an explicit choice, so it's easy to change

Maybe I should add a flag to allow searching for h files when building C++

[–] KindaABigDyl 4 points 7 months ago

Update: I went ahead and implemented the multithreading

[–] KindaABigDyl 3 points 7 months ago

Update: I went ahead and implemented the multithreading

[–] KindaABigDyl 1 points 7 months ago

You can build with mingw64 built with msvc and use more or less the same Makefile. As for Xcode... well, there's not really a good reason to support Mac. On principle I wouldn't even try

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