Die4Ever

joined 2 years ago
MODERATOR OF
[–] Die4Ever 4 points 1 month ago

Sonic Robo Blast 2 is one of the best Sonic games ever!

[–] Die4Ever 3 points 1 month ago (1 children)

Soldat was awesome, I loved the Rambo mode lol. That game had such good movement.

[–] Die4Ever 6 points 1 month ago (10 children)

definitely Deus Ex

but also The 7th Guest lol

[–] Die4Ever 14 points 1 month ago (1 children)

The Bacterial Centipede

[–] Die4Ever 10 points 1 month ago* (last edited 1 month ago) (4 children)

Not the first person, but certainly the first and only chick

[–] Die4Ever 9 points 1 month ago

yea this has been a bug in Boost for a while, idk why

[–] Die4Ever 10 points 1 month ago (1 children)
[–] Die4Ever 5 points 1 month ago

I think if there was a BlueSky-esque version of Lemmy that had a super simple signup - but was also federated - it would get people on board faster.

Isn't that just linking a specific instance? You can link them directly to the community or the signup page, it's just as simple as Bluesky at that point, don't even tell them that other instances exist, don't even say the name "Lemmy"

[–] Die4Ever 2 points 1 month ago* (last edited 1 month ago)

Block lemmy.ml if you don't like it

(Actually, is lemmy.world on too old of a version to have instance blocking? They're so far behind on updates)

[–] Die4Ever 10 points 1 month ago* (last edited 1 month ago)

on fediverse observer, you need to switch to daily stats not monthly stats, right now it says 53,225 MAU for March 13th as the latest datapoint

https://lemmy.fediverse.observer/dailystats

fedidb is probably doing something similar, just showing the average for the whole month, instead of the current day

 

https://forum.watmm.com/announcement/67-the-future-of-watmm-please-read/

https://forum.watmm.com/topic/105431-rip-to-watmm-discussion-thread/#comments

After almost 26 years, I think it's time for WATMM to go offline - the artists we follow aren't releasing as much music as they used to, and overall there has been a decline in new users/activity.

The site supports itself financially via the Google AdSense ads and those who subscribe (and renew), but the vast majority of users are participating at no cost, which I had planned on enforcing at some point but simply haven't had the time or initiative to do so.

Also, I am at the point in my life where even the minimal involvement I have in keeping the site running just isn't something I want to do anymore. I've got other interests and priorities that are my focus, and I want to have one less thing to worry about, even minimally.

I don't think it's realistic to sell or give the site to anyone, and frankly I wouldn't be comfortable with taking WATMM and doing something with it I didn't agree with. And yes, it probably could still run on "autopilot", but someone would still need to be the account holder/billing contact for Invision, AdSense, PayPal, etc.

I've turned off registrations, so nobody won't register and then find out the site is going offline.

As for when - I think ending it when it began on June 3rd would be a nice bookend.

Again, I really appreciate all your support and help over the years, and I hope you understand or at least can appreciate my decision, and ask that you continue to be respectful of the site and your fellow members.

Edit: I am not the OP

 

I'll start with this: https://github.com/LemmyNet/lemmy-ui/issues/2318

Remotely open post, similar to remote follow

An easy way to open the current post in your home instance.

This would be in addition to the text

"You must log in or register to comment."

It would open the current post in your home instance. Similar to how remote follow opens the community in your home instance.

New users on Lemmy often click links and end up on a page that looks almost identical except the address bar says a different domain name, and they wonder why they aren't logged in anymore. I think this would be a pretty easy feature to implement.

Make sure to put thumbs up reactions so the devs know to prioritize them.

28
submitted 2 months ago* (last edited 2 months ago) by Die4Ever to c/[email protected]
 

Android 16 is adding support for pinned notifications that show live info from apps.

TL;DR

  • Android 16 introduces Live Updates, a new class of notifications for ongoing activities.
  • Live Updates are prominently displayed on the lock screen as well as on the status bar.
  • These notifications are intended for rideshare pickups, food delivery alerts, navigation, and other use cases.

If this doesn’t sound like anything new to you, I don’t blame you. After all, rideshare apps like Uber have already been showing notifications like this for years now. Uber had to do a lot of custom stuff to make its notifications look like that on Android, though. Google has basically created a standardized version of what Uber’s been doing. With the new progress-centric notifications in Android 16, any app can create notifications like Uber.

 

cross-posted from: [email protected] - https://lemmy.world/post/24847285

The classic MMORPG RuneScape has been successfully ported to the Sega Dreamcast by the homebrew development team LobotomyDC, marking another milestone for the retro console’s vibrant community.

 

Doesn't seem like it uses ActivityPub, still interesting, and open source

In Nextcloud, user’s Federated Cloud ID works similar to an email address or a Mastodon handle, allowing them to exchange data across servers: share files and and collaborate on documents, communicate in group chats and make audio and video calls.

Federated tools available in Nextcloud:

  • Federated file sharing
    • Share documents and media to users in other Nextcloud Hub instances for viewing, editing and collaboration.
  • Federated chatting
    • Create group chats with users from different servers and use many essential chat tools.
  • Federated calls
    • Make audio and video calls with Nextcloud Talk among users from different servers.

https://github.com/nextcloud

 

cross-posted from: [email protected] - https://programming.dev/post/24564155

Unreal Tournament, one of the most popular first person shooter deathmatch games ever released, is still well known for its soundtrack, consisting of high energy electronica, fast paced modern orchestra and and grinding guitars. Now the original composers return to score this remix album, putting a modern spin and new interpretation on this classic! If you've ever enjoyed a game of UT, you definitely should check out this reimagining of the music by Alexander Brandon, Michiel Van Den Bos, Peter Hajba, Andrew Sega and Dan Gardopée.

Also available on: materia.to/TournamentRematchBC

released January 24, 2025

"Tournament Rematch: Unreal Tournament Remixed" was made possible by the following individuals:

Alexander Brandon: Composer, Producer

Michiel Van Den Bos: Composer

Andrew Sega: Composer, Producer

Peter Hajba: Composer, Producer

Dan Gardopée: Composer, Producer

Jett Galindo: Mastering Engineer

The Bakery: Mastered at

Lucas Sienkiewicz: Illustrator

Isa Alcántara: Cover Design by

Sebastian Wolff: Executive Producer

Jamie Mac Rae: Executive Producer

 

Unreal Tournament, one of the most popular first person shooter deathmatch games ever released, is still well known for its soundtrack, consisting of high energy electronica, fast paced modern orchestra and and grinding guitars. Now the original composers return to score this remix album, putting a modern spin and new interpretation on this classic! If you've ever enjoyed a game of UT, you definitely should check out this reimagining of the music by Alexander Brandon, Michiel Van Den Bos, Peter Hajba, Andrew Sega and Dan Gardopée.

Also available on: materia.to/TournamentRematchBC

released January 24, 2025

"Tournament Rematch: Unreal Tournament Remixed" was made possible by the following individuals:

Alexander Brandon: Composer, Producer

Michiel Van Den Bos: Composer

Andrew Sega: Composer, Producer

Peter Hajba: Composer, Producer

Dan Gardopée: Composer, Producer

Jett Galindo: Mastering Engineer

The Bakery: Mastered at

Lucas Sienkiewicz: Illustrator

Isa Alcántara: Cover Design by

Sebastian Wolff: Executive Producer

Jamie Mac Rae: Executive Producer

3
submitted 2 months ago* (last edited 2 months ago) by Die4Ever to c/[email protected]
5
submitted 3 months ago* (last edited 1 month ago) by Die4Ever to c/[email protected]
 

and Peepuntpopkema (Secede Remix)

view more: ‹ prev next ›