Die4Ever

joined 2 years ago
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[–] Die4Ever 11 points 1 hour ago (1 children)

the apps! the app support is really great for Lemmy

[–] Die4Ever 1 points 4 hours ago

Back to Anachronox, Shogo Mobile Armor Division, and Battle Zone 98 Redux, for me.

Wow what a list of games lol. I loved Anachronox, that game is underrated

[–] Die4Ever 1 points 8 hours ago (1 children)

Group B starts in 6 hours!

Group C in 2 days and 6 hours, Group D in 3 days and 6 hours

[–] Die4Ever 7 points 1 day ago

I would be interested to see if the Reddit crowd is more receptive to Mbin or PieFed

[–] Die4Ever 32 points 1 day ago* (last edited 1 day ago)

On Reddit you see tons of people giving up due to signup issues, usually due to emails I think. Instance admins should really double check their process and make sure it's all working often.

And the app devs too, if you can signup through the app gotta make sure it works on instances with captchas/email verification/etc

[–] Die4Ever 4 points 1 day ago (1 children)
[–] Die4Ever 6 points 1 day ago* (last edited 1 day ago) (1 children)

The benefit to a forum is that posts with new comments move to the top. If a Reddit/Lemmy post gets a single new comment it may or may not be seen again by anyone except the OP or of the comment was a reply then to the op of the replied comment.

Lemmy does have this actually

New Comments: Bumps posts to the top when they are created or receive a new reply, analogous to the sorting of traditional forums

https://join-lemmy.org/docs/users/03-votes-and-ranking.html

and then there's the "Active" sort, which is kind of a compromise

Active (default): Calculates a rank based on the score and time of the latest comment, with decay over time

[–] Die4Ever 13 points 2 days ago (1 children)

Data suggests RTX 5090 prices are slowly stabilizing

Nice.

The average selling price on eBay has dropped to $4,000

WTF

2
submitted 2 days ago* (last edited 2 days ago) by Die4Ever to c/[email protected]
 

Over 28 years old players only.

https://www.twitch.tv/wardiii

https://www.youtube.com/watch?v=gT2wuJYriBs

https://liquipedia.net/starcraft2/WardiTV_Boomer_Bash

https://tl.net/forum/sc2-tournaments/636384-3000-warditv-boomer-bash-mar-18-30

Featuring: DnS, Kelazhur, Scarlett, TLO, Bunny, Solar, Classic, herO, and more unannounced players

Here is today's group:

[–] Die4Ever 1 points 2 days ago* (last edited 2 days ago) (1 children)

It's a little bit not-obvious that the top comments are from [email protected] here

Maybe they should get a header just like all the other communities do for their sets of comments?

the comments from the other communities actually stand out more than the comments of the current community, due to the headers, without the header the comments just kinda blend in

5
submitted 2 days ago* (last edited 2 days ago) by Die4Ever to c/[email protected]
 

Maru played every game as Protoss for this group. All these players are qualified for the main event, these matches are just for seeding purposes. It was a GSL-style group.

Bracket without spoilers:

https://www.twitch.tv/videos/2412195164?t=0h21m31s

Final results: https://liquipedia.net/starcraft2/Bellum_Gens_Elite/2025/Qualifiers/Asia#Results

 

DirectX Raytracing 1.2: Game-Changing Performance Boosts

  • Opacity micromaps significantly optimize alpha-tested geometry, delivering up to 2.3x performance improvement in path-traced games. By efficiently managing opacity data, OMM reduces shader invocations and greatly enhances rendering efficiency without compromising visual quality.
  • Shader execution reordering offers a major leap forward in rendering performance — up to 2x faster in some scenarios — by intelligently grouping shader execution to enhance GPU efficiency, reduce divergence, and boost frame rates, making raytraced titles smoother and more immersive than ever. This feature paves the way for more path-traced games in the future.

NVIDIA was already doing these in a few games, but nice to have them as part of the standard

Cooperative Vectors & Neural Rendering: Next-Generation Realism

  • Neural Block Texture Compression is a new graphics technique that dramatically reduces memory usage, while maintaining exceptional visual fidelity. Overall, our partners at Intel shared that by leveraging cooperative vectors to power advanced neural compression models, they saw a 10x speed up in inference performance.
  • Real-time path tracing can be enhanced by neural supersampling and denoising, combining two of the most cutting-edge graphics innovations to provide realistic visuals at practical performance levels.

NVIDIA announced this recently

 

Restricted just means no major glitches.

https://www.speedrun.com/doom_eternal/runs/zxj0v8ky

 

This stuff sounds similar to his old Astrobotnia releases!

https://aleksiperala.bandcamp.com/album/vortex-2 (February 28th)

https://aleksiperala.bandcamp.com/album/vortex-3 (March 7th)

https://aleksiperala.bandcamp.com/album/vortex-4 (March 14th)

According to Discogs, there is no volume 1 https://www.discogs.com/artist/15690-Aleksi-Per%C3%A4l%C3%A4?searchParam=vortex

I haven't gotten to listen to all of this yet, but it seems good

 

I just noticed the tags on this album include Rephlex, Mike P still puts the Rephlex tag on all of his albums 😢

https://bandcamp.com/discover/rephlex

 

cross-posted from: [email protected] - https://lemmy.mods4ever.com/post/351

New world record for v3.1+ versions, Speedrun mode, Hard difficulty, glitchless in 1h15m27.5s

Follow his Twitch channel to watch live: https://www.twitch.tv/nitram_1711

https://www.speedrun.com/dxrando

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