Die4Ever

joined 2 years ago
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[–] Die4Ever 1 points 4 hours ago

Does Lemmy allow hyphens in community names? I know it allows underscores

 

this game has crazy movement!

[–] Die4Ever 2 points 14 hours ago

both sides need approval from the instance owner

[–] Die4Ever 7 points 15 hours ago* (last edited 15 hours ago)

correct, that's basically what https://lemmy-federate.com/ does, it just subscribes for each instance

Communities in Lemmy/Mbin are not federated by default. So when you create a new community, it will only be available to your instance. At least 1 person from all other instances must follow it in order to make it available. This tool does that. It follows your community from all remote instances until at least 1 other person follows it.

[–] Die4Ever 3 points 15 hours ago (2 children)

I think that requires the instance owner to approve, and the approval process probably won't work with NodeBB?

[–] Die4Ever 3 points 15 hours ago* (last edited 15 hours ago) (1 children)

the search should work, but give it time

I know it says no results found when the local search finishes even though it's still doing the remote search

also some apps may not yet support hyphens in community names, but at least it works for me in the web browser

if the direct link to the announcement wasn't loading for you, then their server was probably having issues (it was earlier too)

[–] Die4Ever 1 points 16 hours ago* (last edited 16 hours ago) (1 children)

Will this comment federate?

It indeed does to Lemmy.

although NodeBB users don't see context unless you quote them

 

[email protected]

[email protected]

[email protected]

some forums that use NodeBB, will be interesting to see if they enable federation

https://nodebb.org/showcase/

announcement post from [email protected] : https://community.nodebb.org/topic/18545/nodebb-v4.0.0-federate-good-times-come-on

Comment below with any other NodeBB communities as people update their servers and enable federation

You can turn federation on and off (and adjust some other fun toggles) directly from ACP > Settings > Federation (ActivityPub).

[–] Die4Ever 2 points 16 hours ago

hello from Lemmy!

[–] Die4Ever 8 points 16 hours ago* (last edited 16 hours ago) (2 children)

their server is down right now, but it did federate with lemmy.ml before going down https://lemmy.ml/c/[email protected]

https://programming.dev/c/[email protected]

also you can read their announcement from their Mastodon profile @[email protected]

edit: it's back up, to see the announcement post in Lemmy format, put this in your Lemmy's search: https://community.nodebb.org/post/102756

it's from [email protected]

[–] Die4Ever 17 points 17 hours ago (1 children)

some forums that use NodeBB, will be interesting to see if they enable federation

https://nodebb.org/showcase/

[–] Die4Ever 7 points 17 hours ago

oh you let it autocomplete, check the source of your post

at least on Lemmy, it works better if you don't let it autocomplete... kinda silly, but there's a bug report for that on the Lemmy side, idk about Mbin

10
submitted 1 week ago* (last edited 1 week ago) by Die4Ever to c/[email protected]
 

While GDQ is still going on, Niftski just broke the WR again!

I think the human limit is 4:54.265

18
submitted 2 weeks ago* (last edited 1 week ago) by Die4Ever to c/[email protected]
 

'Quake done Quickest 2' (QdQst2) is a segmented run that completes Quake on Nightmare difficulty as fast as possible, disregarding kills and secrets on all maps. The run is a major overhaul of the Quake done Quickest run from 2011. The run time is 10:20, which is an improvement of 69 seconds. Each level was recorded in one segment - played over and over again for hours, days, weeks, even months - and then pieced together to create this run. The project was setup in early 2022 and segments were grinded over a span of 2 years by many different runners. With the insane level of execution and optimization of modern-day Quake speedrunning the next generation of runners managed to go even quicker than "Quickest".

It's been an awesome experience, and we're very happy to finally release QdQst2 exactly 13 years after the release of QdQst! Hope you enjoy!

// The QdQ team

 

Original run by Muty‬: https://youtu.be/AK0iaaRKhZs

 

cross-posted from: [email protected] | https://lemmy.mods4ever.com/post/335

This was streamed live before but unfortunately had audio issues. This version of the video has fixed audio.

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