this post was submitted on 29 Sep 2024
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Mindustry dev has had enough

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[–] [email protected] 91 points 1 month ago (2 children)

side note, it's badass to see a gpl3 licensed game on steam, and a paid one at that!

[–] [email protected] 17 points 1 month ago

It's a great game too, I used to play the mobile port, it's absolutely worth 10€.

[–] dbx12 68 points 1 month ago

come develop Golang , its good here.

... and other ridiculous cope statements to laugh about

I am in this post and I don't like it.

[–] onlinepersona 62 points 1 month ago* (last edited 1 month ago) (7 children)

Maven and Cradle might be terrible, but C and C++ have fucking nothing in terms of dependency management. Even C# has something that few people use, but it has something. C and C++ are such a shit show to build. It's so bad they had to invent languages to build them and they regularly fuck up (CMake, make, bison, scons, meson, ...).

Pull a C or C++ project on a distro or environment and try to build it and you have to dive in the abyss of undeclared dependencies. And good fucking luck with glibc and glib dependencies. If the dev doesn't know which version they were actually using, it's up to you to find out. Fun for the entire family!

Anti Commercial-AI license

[–] [email protected] 1 points 4 days ago

Everyone who writes C# uses Nuget.

[–] [email protected] 31 points 1 month ago* (last edited 1 month ago)

To be fair, C predates dependency hell. It was either there or it wasn't. C++ has less of an excuse, but it was just object oriented concepts taped to C so it's no surprise it was also missing dependency management.

Now with cmake, gnu-make, meson, gradel, and the world of metabuild systems that wrap those, nothing will change. It it does, it might as well kick start world war 3.

[–] Kissaki 5 points 1 month ago (1 children)

Even C# has something that few people use, but it has something.

Huh? Are you claiming few people use NuGet?

[–] starman 1 points 1 month ago* (last edited 1 month ago)

NuGet is nice

[–] [email protected] 5 points 1 month ago

You forgot automake.sh to the list of ways to solve the problem that still suck

[–] [email protected] 5 points 1 month ago

Rust and Cargo enters the room.

[–] [email protected] 4 points 1 month ago

I remember having to use something called Conan once, which was also quite broken. Though the devs were fast to respond with fixes and workarounds.

[–] 0x0 3 points 1 month ago

That's odd... all the projects i use document their install process fairly well, most of them using either cmake or autotools.

The only "terrible" scenarios i occasionally encounter is, yes, trying to automate the android toolchain - i blame Google though, not C/C++ as the Android toolchain is intentionally designed to be used with Android Studio and trying to veer of that is increasingly harder.

Even cross-compiling for windows isn't that bad.

[–] [email protected] 26 points 1 month ago (1 children)

I'll take the autotools over Gradle, that's how much it sucks.

[–] [email protected] 2 points 1 month ago
[–] [email protected] 24 points 1 month ago

Oh you mean Android Studio automagically "updating" your versions so that your build breaks and you spent 3 hours figuring out what just happened without you even touching anything?

[–] [email protected] 21 points 1 month ago* (last edited 1 month ago)

There's Gradle to crave joke to make here, but deploy keeps failing during dependency checks for humor.

[–] [email protected] 12 points 1 month ago

Thank God it's not just me

[–] [email protected] 7 points 1 month ago (1 children)
[–] [email protected] 5 points 1 month ago

Most sane android developer

[–] [email protected] 1 points 1 month ago