this post was submitted on 12 Sep 2023
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This is of course not including the yearly Unity subscription, where Unity Pro costs $2,040 per seat (although they may have Enterprise pricing)

Absolutely ridiculous. Many Unity devs are saying they're switching engines on social media.

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[–] [email protected] 6 points 1 year ago (3 children)

Unity dev here. The Unity seats were always a subscription model, and this new fee system doesn't kick in until January 1st.

So there's no lawsuit, you don't have to renew your subscription if you don't want to though.

[–] [email protected] 8 points 1 year ago (1 children)

So if you don't renew your subscription the new tax won't effect you? From my understanding the change was retroactive and effected all previous unity games. If you don't release a new build after the change will the tax still be applied?

[–] [email protected] 3 points 1 year ago (1 children)

They're not gonna be able to charge you if you don't have an active subscription

[–] ICastFist 8 points 1 year ago

What about charging per download/install after the threshold? It sure sounds like it won't matter if you're subscribed or not, as their announcement mentioned Personal licenses would be charged USD 0,20 per download after the 200k lifetime

[–] [email protected] 0 points 1 year ago (1 children)

Don't you need a subscription if you're above the 200k threshold though?

[–] [email protected] 2 points 1 year ago

Subscription is only for compiling