this post was submitted on 07 Sep 2024
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Mine is Ludo: A solid 2 to 4 Player board game.

Fun Fact: It causes a war in Hindu Mythology.

Second is Chess because dev abandoned their game.

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[–] [email protected] 5 points 2 months ago* (last edited 2 months ago)

I love the idea of that game. But in practice, I hate it.

Exploring the house is fun. And then the haunt usually ends up with a lopsided win. I can't remember a time where the haunt didn't feel like a forgone conclusion once revealed. Basically, I've never felt like I had any way to impact the outcome outside of potentially just throwing it.

Edit: in my mind, it's less of a game and more of an experience or story generator.