Talos 2 is very promising in terms of gameplay, the first one is one of my favorite games and I played through it many times, and I've already played this demo 3 times.
This one is more ambitious, the environments are bigger, there's more content, the art style is fantastic, BUT... I can't help but feel a deep sense of technical jank that is shared by many players. The game is a constant state of desperately loading stuff and stuttering due to shader compilation, and you can feel all of it every time you turn around or walk in a new area. Even on ultra with native upscaling, the game only looks good if you stay still, as soon as you move you get smears from every object, the grass stops moving, you can clearly see problems with lighting like shimmering and bleeding, the water and vegetation have no physics whatsoever (the first one at least had water ripples), and despite using raytraced AO they're still using those horrible screenspace reflections (the first one had actual reflections). To top it all off, settings don't always apply correctly until you restart the game, and sometimes the game reverts them to whatever it feels more appropriate for your hardware with no indication whatsoever that it's happened. I've yet to see an UE5 game that doesn't have these issues, that engine just... doesn't look good in motion. To quote AVGN, it feels like driving an old beat up car, you're always afraid it's going to break down.
Also, one of the developers said they don't want to support Linux, not even through Proton, then another one said they'll try to get it to work. Get your shit together, the first one had a native port!
This is based on my experience with a 5800x, and a 6900xt, in 1440p, so your mileage may vary and I know they're hard at work to improve the situation.
So yeah, respect for croteam for making what it's undoubtedly going to be a great puzzle game, but shame on them if they release it in this state.
As much as I dislike Microsoft, back in 2015 I used Windows Phone 8.1 for about 6 months and I absolutely loved it, the UI was so smooth and polished, even on low end phones, until WP10 came out and it ran like trash and I went back to LineageOS.