b_van_b

joined 2 years ago
[–] b_van_b 3 points 3 days ago

Looks like a positive outcome overall.

[–] b_van_b 20 points 1 week ago* (last edited 1 week ago)

Additionally, PopOS and Garuda were polled, but didn't appear in the final list. Based on the spreadsheet provided, PopOS should be #16 and Garuda should be #24.

Place Distro Average Score Has been Tried
1 SteamOS 4.19 27%
2 Fedora 4.18 65%
3 Arch Linux 4.04 60%
4 Bazzite 4.04 15%
5 Linux Mint 4.03 73%
6 Endeavour OS 3.92 31%
7 CachyOS 3.87 11%
8 Asahi Linux 3.84 7%
9 Fedora Silverblue 3.77 18%
10 Nobara 3.73 22%
11 Alpine 3.71 19%
12 OpenSUSETumbleweed 3.67 29%
13 Debian Stable 3.63 63%
14 Debian Testing 3.63 23%
15 NixOS 3.52 23%
16 PopOS 3.41 49%
17 Tuxedo OS 3.36 10%
18 Gentoo 3.26 16%
19 Ubuntu 3.23 88%
20 MX Linux 3.14 16%
21 Linux lite 3.13 9%
22 Puppy Linux 3.13 16%
23 OpenSUSE Leap 3.11 19%
24 Garuda Linux 3.09 18%
25 Slackware 3.00 10%
26 Peppermint 2.99 9%
27 ZorinOS 2.94 29%
28 Vanilla OS 2.93 13%
29 KDE Neon 2.85 30%
30 Rhino Linux 2.83 4%
31 Mageia 2.81 4%
32 Solus 2.74 9%
33 elementary OS 2.71 28%
34 Manjaro 2.64 53%
35 Chrome OS Flex 2.03 21%
36 Deepin 1.97 15%
[–] b_van_b 4 points 3 weeks ago (1 children)

How did you calculate $1200 from this?

[–] b_van_b 6 points 5 months ago
[–] b_van_b 10 points 5 months ago

I only know about the developers of Slay the Spire switching to Godot. Not the biggest name, but still well-known.

https://www.pcgamer.com/games/card-games/slay-the-spire-2-ditched-unity-for-open-source-engine-godot-after-2-years-of-development/

[–] b_van_b 4 points 5 months ago

I assume that left joystick up/down is axis 1, correct?

[–] b_van_b 4 points 7 months ago (2 children)

What would you suggest as an alternative?

[–] b_van_b 3 points 8 months ago* (last edited 8 months ago)

This setting appears to work for me. It shows up as blocked in the logs. I've also blocked it in NoScript for good measure.

[–] b_van_b 14 points 8 months ago (4 children)

I assume it's because many people outside the USA are accustomed to taking off their shoes when entering a house or apartment.

[–] b_van_b 1 points 8 months ago (1 children)

According to GitHub, development of DevToys predates it-tools by a year. If anything, I'd say they're both inspired by CyberChef.

[–] b_van_b 7 points 8 months ago (1 children)

The Godot engine GUI is also made in Godot.

 

I'm going through the interactive version of The Book, and I'm confused by the results of an exercise in Ch 4.3 - Fixing Ownership Errors.

The following code does not work, and they say it's because it would result in the same heap space being deallocated twice:

fn main() {
    let s = String::from("Hello world");
    let s_ref = &s; // reference s
    let s2 = *s_ref; // dereference s_ref
    println!("{s2}");
}

But in my mind, this should be equivalent to the following compilable code, which transfers ownership of s to s2 :

fn main() {
    let s = String::from("Hello world");
    let s_ref = &s; // reference s
    let s2 = s; // move s directly
    println!("{s2}");
}

If s_ref is a reference to s, then dereferencing s_ref should return the String s, shouldn't it? Why can't s be moved to s2 with either the above code or let s2 = *&s;, which fails in the same way?

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