NoisyOwl

joined 1 year ago
[–] [email protected] 4 points 8 months ago (1 children)

Wait you have a gaming discord?

[–] [email protected] 5 points 8 months ago (1 children)

Congrats on the launch!

[–] [email protected] 1 points 8 months ago

Amazing

whoops late response lol

[–] [email protected] 3 points 10 months ago (1 children)

The wiimote's accelerometer-based motion controls weren't very good, but its IR camera pointer controls were fantastic. It's a shame motion controls became synonymous with the former instead of the latter.

[–] [email protected] 3 points 10 months ago (1 children)

If you like cheesy live-acted cutscenes, I recommend Roundabout. Or at least watching its trailer. Or if you don't have time to actually play games, there was an SGDQ run where they did a speedrun but left the cutscenes on, but I think they end up skipping some due to tricks.

[–] [email protected] 4 points 10 months ago (2 children)

Level builders/editors

They're a lot harder to make with modern / 3D games.

But they also seem to boost a game's long-term audience by a lot, so it's weird they're not more common.

...I should make something that needs a level editor instead of always doing procedural stuff.

[–] [email protected] 6 points 10 months ago

You could still squeeze a Wario Ware microgame into one of them.

I think it would be hard to fit a minigame into a loading screen without making the loading screen longer due to loading the minigame, though. Like it'd be easy enough if you were coding your loading system from scratch, but modern games are mostly built using big pre-existing engines, which are full of their own assumptions about how loading works.

[–] [email protected] 7 points 10 months ago

Have you seen Backpack Battles? It's an autobattler that's 90% inventory tetris.

I've played way too much of it.

[–] [email protected] 4 points 10 months ago

I'm surprisingly good at it, given the amount of practice I've put in so far. But I need to really buckle down and do daily practice if I want to get properly good.

[–] [email protected] 3 points 10 months ago (1 children)

Come to me for what? ? ?

If it's advice on how to do 3D modelling, the answer is:

[–] [email protected] 4 points 10 months ago

I don't know what that is!

[–] [email protected] 10 points 10 months ago (2 children)

Thanks!

Yeah that's Blender.

 

 
 

I went through 37 levels to beat it, but that doesn't even tell the whole story, since I got 1-ups like half the time.

Fun game though

 

I was impressed

 

There is something satisfying about a number going up. I'm not immune to it.

 

Post content:

found out that facebook messenger has ai generated stickers now and I don't think anyone involved has thought anything through

I assume from the third one that this poster was one of you.

 

I love the bit where he starts talking about what he'd do as a modern indie.

 

And I will continue to do so until the gamedev comm is alive.

Is there a better way to share a video than linking my mastodon?

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