this post was submitted on 30 Oct 2023
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I was impressed

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[–] [email protected] 7 points 1 year ago

Absolute sicko shit. sicko-surveillance

[–] [email protected] 7 points 1 year ago

Ahh, yes, hard core pornography precisely targeted at my deranged kinks.

[–] [email protected] 5 points 1 year ago

Oh shit, this is by the Hyperbolica guy! I liked that game.

Seeing such an achievement is making my imposter syndrome kick in, though. I guess I'll have to watch Vinny play Dontrel 3 again to stoke my confidence back up.

[–] [email protected] 4 points 1 year ago

jesus that's an unthinkable increase in work, in a medium that's already an unthinkable amount of work

[–] [email protected] 4 points 1 year ago (1 children)

blob-no-thoughts oh hey I understand "procedural art," I like doing that too!

[–] [email protected] 4 points 1 year ago

He mentioned assembling a bunch of things out of 4d textures and I was like "thank goodness simplex noise goes that high, it's all I know."

[–] [email protected] 2 points 1 year ago (1 children)

That's an extremely neat way of doing things, especially those 3D slice textures.

Would someone explain to me how this is "4D" though? It seems like a 3D golf game with a morphing track

[–] [email protected] 3 points 1 year ago

I've not seen the video yet. But 4D for beeings like us that can only see 3D is like that, we only see a slice of the 4D world, and if we were to shift slices the world around us would just seem to morph

[–] [email protected] 2 points 1 year ago

This was cool