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joined 1 year ago
[–] [email protected] 2 points 1 year ago

You're still right, though - talking about closest planet on average isn't very useful, because it's always going to be the closest planet to the sun. Asking "what planet can get closest to some [Planet]" is more interesting and enlightening.

[–] [email protected] 7 points 1 year ago

Oof, yeah, plague is a nasty one to start off with. Generally the very first "mission" I do after setting up survival essentials is kill and butcher a couple of big animals, then try to sell the meat and leather for penoxycycline at the nearest friendly base. If I can get enough, everyone gets, otherwise it's just my doctors' drug policy until I've got a steady supply.

[–] [email protected] 1 points 1 year ago* (last edited 1 year ago)

Oh, it's a mod, Favourites, https://steamcommunity.com/sharedfiles/filedetails/?id=2720562164. It basically lets you manually tag any object in the game with little stars or trash cans.

Basically, whenever a big raid comes in, I use the Numbers mod (with traits coloured extension) to select who I want to recruit, then tag them with the Favourites mod so that I know to hit them with a shock lance.

Similar process but different star for enemies with nice armour or bionics, or ones with superweapons or low shield packs so that I know who to kill first.

 

Guess they didn't want to face the muffalo police.

[–] [email protected] 1 points 1 year ago (1 children)

Honestly, I find it to be something of an undercooked feature, and hope that the world outside one's home tile gets built up a bit in a future update.

You can settle new tiles for: Getting away from a threat that's too big. Infestations are a common cause for this. Cheesing resources - You can quickly grab up all the gold and silver of a map before leaving and settling a new tile. Sell at neutral bases for shock lances, horses, and food. Tomb raiding - Crack open those ancient dangers to very quickly level up your weapons and armour, as well as a consistent source of prisoners and bionics.

So new tiles can trivialise the early game gearing up and recruiting process, and at this stage there's basically no consequence to it, since each tile gives you some grace time to settle. To a lesser extent it trivialises the mid-game rush for steel, because why scan when you can go to one of the 6 adjacent tiles and load up a herd of muffalo?

So all in all I feel like settling new tiles is OP in a broken way, and I'd like to see some more consequences. Ideally, threats should be based on faction wealth, not colony wealth, and start appearing after game start, not tile settled, and some threat types should be able to chase your caravan on the world map.

[–] [email protected] 1 points 1 year ago

Yeah, I can get their desire to vet users before they can join their instance, but for me (and I suspect a lot of other people who are just starting with Lemmy, or just shy people) the effort of making a social interaction with a stranger was enough of a turn off that I went elsewhere. Beehaw still seems nice, I may still make an account there at some point. But, to figure out if a place suits me, first I lurk, then I engage by voting, then I engage by commenting, and eventually I may eventually post. I get applications, but they feel intrusive to how I use the internet.

I also get why they defederated, frankly there’s a tonne of low effort from the big new instances. However, everyone should expect low effort right now because users are antsy from having left reddit, and the low effort posts are the anxious laughter of people new to the party who don’t know anyone yet. So the defederation isn’t a good look, and will cause bad feeling with and within beehaw, so their mods have my sympathy. Better to have enabled downvoting and let the community handle the low effort posts.

[–] [email protected] 1 points 1 year ago

Depends how far back you go. Obvs, not all mods are keeping up as the game updates, but if anything, I find that the modding community has only every grown and gotten better with time.

I think that mod versioning was introduced in 1.1 (so about when Royalty released), which made it a lot easier to keep track of what works and what doesn't, so you might have issues with mods from before then, but honestly there'll almost certainly be a replacement if something was popular and was discontinued.

[–] [email protected] 1 points 1 year ago

Out of interest, why are you avoiding using a framework? I use Django literally every day for web dev, so I'm curious as to what your site requirements are like.

[–] [email protected] 2 points 1 year ago

Tribals, I like 'em because you can beeline magic without having a tonne of prisoners to sell to the empire. Jungle, because I've not tried jungle bases before, though I'm less than 2 seasons in and taming elephants seems almost like an exploit at this point. Cassie "losing is fun" mode. I like Randy well enough, but prefer the consistency of challenge at high levels with Cassie, and honestly think she's harder above "strive to survive" mode.

[–] [email protected] 1 points 1 year ago (2 children)

Same as always for the last 8 years - rimworld. I started playing back on alpha 12, and it's slowly grown more complicated and deep as time goes on, and I just can't find anything that quite scratches that same itch. I tried out the new Dwarf Fortress updates, but it felt so undercooked that I just went right back to rimworld biotech. Send help.

[–] [email protected] 2 points 1 year ago

Point on reddit being likely to shy away from NSFW stuff as much as it can. One day, there will be a mainstream advertiser that goes for an "edgy" brand image and allow for their ads on to appear on porn, and then all hell is going to break loose. I look forward to that day.

I'd also be interested in hearing from anyone who has dealt with moderating NSFW subs. Also the more sfw ones, like r/sex or r/bdsmcommunity, where they raise the hackles of conservatives in the US, but don't constitute as porn.

[–] [email protected] 11 points 1 year ago (3 children)

So far so good - sh.itjust.works was showing off a solid looking infrastructure (which is so far seamless), so I joined there.

It feels a lot like 2010 era reddit in terms of content, with a whole bunch of people trying to resurrect memes and communities that grew up organically on reddit. I'm not sure if it'll work that way, because there's a natural difference in userbase, but best of luck to them. I worry that the difficulty of getting NSFW content online is going to give reddit a perpetual competitive edge, but totally appreciate the legal/moral difficulties wherein.

It took a bit to figure out how to sub to new communities, and along with a lot of other newbs, I'm hoping that that's something that can be tightened up. Like, a browser extension or something that could recognise you're logged into some instance, and then create a subscribe link on the page rather than the weird copy-paste-into-searchbar dance that seems to be the standard at the moment.

Overall, great to see that this works and grows. My thanks to the instance hosts and mods.

[–] [email protected] 14 points 1 year ago* (last edited 1 year ago) (4 children)

I'm still using it because old-dot-reddit-dot-com still works, and until it doesn't, I probably will. That said, I'd rather the fediverse thrive than the increasingly corporate-beholden reddit does, so I'll favour what sparse engagement I make to a lemmy instance first.

I think what's hardest to replace from reddit is the absolutely monstrous archive of posts and discussions, which seems to be a bit of a two-edged sword for them (if the official statements are to be believed) - it costs a tonne in hosting, but makes them the most relevant source for real human discourse. This needs to be handled better, and ideally I'd want to see:

  • Some sort of archive-dot-reddit-dot-com. Minimal, flat html, ideally anonymised as much as computer-ly possible to help with the inevitable privacy issues this would raise.
  • Some sort of mobile-dot-old-dot-reddit-dot-com, as they seem incapable of making an app without bloaty (both visual and bandwidth wise) "features". Call me a boomer, but if I can do something without a specific app, I would rather do it that way.
  • Separate i-dot-reddit-dot-com and v-dot-reddit-dot-com into different companies from the main reddit, reddit should be link aggregation and discussion, content hosting seems like a costly thing to try and monopolise.
  • If it really costs so much to run the APIs, I'd rather see more user-based rate limiting than price gouging to discourage bad actors. I do not think that is why they are price gouging, but am trying to assume good faith on their part for discussions' sake.

I know I'm an idiot, and some of these are possibly already done and I just haven't looked hard enough, probably some are impossible for obvious reasons I haven't seen. Though even if reddit as a company turned around and tried to become a curator of the discussions it holds rather than milk it's current audience dry with ads, I'd still rather see lemmy out-compete it. Protocol > Platform.

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