F4stL4ne

joined 2 years ago
[–] F4stL4ne 4 points 1 year ago (5 children)

People are staying on YouTube and enduring ads right now... Plus if Threads is federated they will be a part of the fedi, so no more reason to change. Why change to another instance, if you get on Threads without doing nothing and already are on the biggest instance ?

For the growing possibilities check what happened to XMPP. Is XMPP growing better now ? I don't think so...

People won't leave YouTube because content creators don't want them to. That's it.

[–] F4stL4ne 2 points 1 year ago

Yes it's a guitar tab soft, maybe it can't play from an input. With jack you can plug the sound card input to the output to ear the guitar sound.

[–] F4stL4ne 3 points 1 year ago (2 children)

Audacity should do the trick or tuxguitar.

Do you have a dedicated sound card?

To manage latency and routing you should use jack2 the gnu/Linux audio server.

If your amp have an output ou should plug : guitar to multi effect to amp to PC in. If your amp doesn't have an output, you shouldn't probably use it and go : guitar to multi effect to PC in. All this should be in mono, except if your multi effect's output is stereo.

[–] F4stL4ne 1 points 1 year ago

Hospital and Nowhere are my fav areas. I like also the city at night in the dark world, it gives a really great madness atmosphere.

[–] F4stL4ne 3 points 1 year ago (2 children)

I replayed recently and it's still a blast!

[–] F4stL4ne 3 points 1 year ago (1 children)

Poe's new league!

[–] F4stL4ne 1 points 1 year ago

It can be can be, some French person just have to fork it.

[–] F4stL4ne 3 points 1 year ago (6 children)

Why dont they use SimpleX?

[–] F4stL4ne 4 points 1 year ago* (last edited 1 year ago)

Je dois avouer être toujours perplexe devant les chrétiens qui prônent le violence.

Il ont juste presque un millénaire de retard sur leur propre doctrine.

[–] F4stL4ne 1 points 1 year ago
[–] F4stL4ne 5 points 1 year ago* (last edited 1 year ago)

My first Godot game was multiplayer and I'm currently working on a multiplayer RPG framework on Godot and I really could use some help on this one. I'm not a very good dev, but feel free to ask me questions, I'll try my best to answer you.

I found networking in Godot really strait forward and kind of easy even for a newcomer. And the server side conf is not that difficult to set up.

[–] F4stL4ne 1 points 1 year ago (5 children)

I manage to do some things with gmd but for some reason, yeah it was a bit junky, with a lot of limitations everywhere.

I'll try meta_player thank you, but I already see a problem : the bar match limitation. Having to stick with segment of the same bar size is quite annoying.

view more: ‹ prev next ›