Yeah, the biggest problem with this approach is different moderation philosophies. You would have to set up a vetted set of approved non-problematic instances. I've read several accounts of people who tried out fedi and left soon after, and nothing sours the newcomer experience more than unknowingly joining an instance with a toxic community/moderators
What timconspicuous said. Make sure your instance hasn't blocked bluesky as well
My perspective as someone who is mainly active in the anime/gaming fandom and gamedev space:
- Easier onboarding overall since you don't have to bother with choosing an instance and all that
- despite starting out with less features than mastodon (no gifs, they are only getting video in the next update wth), the UI is overall more user-friendly and similar to Twitter's
- Customizable feeds you can easily subscribe to in-app so you instantly have some content on your timeline (+ it's easy to be found in these feeds without having to research the specific tags to use)
- Discoverability (through features and community efforts) is so much better. As someone who mainly follows artists, the last few days my TL was full of people doing artshares via quote-repost chains or sharing "starter packs" with lists of people to follow
- I have seen exactly one artshare post on mastodon so far (the japanese side seems to have it figured out a bit better, though. I regularly see tag-based artshares going around)
- meanwhile, to achieve a similar experience on mastodon I had to manually build myself different feeds in phanpy in which I'm following ~30 tags I have painfully collected to find the posts I'm interested in
- quote-retweets don't exist yet but I kind of see the benefit now
- the stackable moderation also helps a lot
Overall, I think the main problems on Mastodon's side are difficult onboarding and lack of actual community-building efforts. Also, the community just seems to be less welcoming for creators in general imo
This game was originally developed for and made 2nd place in last year's Spooktober Visual Novel game jam!
This year's Spooktober jam is starting in just a few days, btw 👀
Here's my two cents
spoiler
The plot suffered greatly by overly focusing on Wuk Lamat in the first half while not fleshing out the side characters. Her character development arc definitely took longer than it should have, and really the player's enjoyment of the story in the first half of MSQ completely hinges on whether you like her as a character or not, since you are literally glued to her hip for most of it. (Some of my FC mates were dying to finally spend some time for Erenville, for example. It was more or less a running joke since whenever the group was about to split up, the WOL always went with Wuk Lamat)
Zoraal Ja had more or less zero build-up for his eventual villain-reveal, and you couldn't really sympathize with him. All you knew beforehand was that his entire existence is extremely rare among Mamool Ja and that the people's expectations were high. And, that for some reason, he wants to engulf the world in war which like, you must have some deep-seated resentment or something to want that, why? But later he drops that he was treated differently from his siblings by Gulool Ja Ja which, like, how were we supposed to know that? Until then, Gulool Ja Ja was presented to us as the perfect hero-turned-king and a pretty chill guy. Just...Zoraal Ja's entire plot fell flat because we didn't really get to know him before he became king. (Also, the whole Gulool Ja plot just doesn't sit right with me)
Koana had his own little arc in the first half, but I wish we could have seen him interact with Wuk Lamat a bit more. We get told by Erenville that they tend to bicker with each other like proper siblings, but we never see it on-screen :/
Same thing with Krile, Erenville and the Scions. Krile had it worst, since she was hyped up as a main character in this expac, but basically did nothing except chime in with a question once or twice and eat ice cream with her parents.
The Scions took a complete backseat this time, only offering Koana and Wuk Lamat some advice here and there, I expected a little more of that supposed rivalry :/
On top of all that, the plot just...didn't make sense a lot of the time. I'm surprised that Bakool Ja Ja got away with all the stuff he did. Sometimes, rules that were established before were ignored completely not long after. Hey, remember when we were told that contestants who attack or kill the judge for a challenge will be disqualified? Never mind, have BJJ kidnap and threaten one, whatever.
(; v ;) I get you, I get you so much...the Threadiverse and Fedi in general seem to lack female-oriented fandom-spaces. It really feels like we're pioneers trying to build everything from the ground up. The good thing is that, since the general purpose-fandom communities are still small as well, we have the opportunity to help shape them! (I have been trying that with the more general visual novel communities, for example).
I personally have been too shy to promote my communities outside of fedi yet... (._.)
Thank you for the nice reply! ☺️
I think, out of the different approaches outlined in the post, I'd go with the main menu link. Larian's pre-game launcher is honestly kind of annoying, since it takes one more step to start the actual game. And the in-game pop-up method I'd only use if the advertised game is a direct sequel imo 🤔
Achievement unlocked: "The void has shouted back"!
[email protected] got its first thread and comments by someone who is not me \o/
[email protected] has been chugging along nicely as well. There have been several new threads by other users since I took over as a mod 🎉
Thank you, for not focusing on my apparently unfortunate choice of an image and reading the post. 🙏 This has serious implications for indie game marketing. The author mentioned at the end that his next blog post is going to be about alternative techniques to cross-promote. I'm very curious what he'll come up with!
While the rules regarding external links will be somewhat manageable to work with, Chris rightfully points out that indie developers will have a harder time promoting upcoming games, since they won't be able to link them on the pages of their already published games. The latter tend to receive a lot more visibility on steam and were a valuable channel to gather wishlists. Welp :/
100% gonna watch:
Gonna give it a try for a few episodes:
I don't know about Re:zero to be honest, I was kind of disappointed with where the plot was going in the second season, and it feels like the stakes aren't really that high anymore :/