this post was submitted on 16 Jan 2024
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[–] [email protected] 113 points 10 months ago (3 children)

If paying full price and obtaining a digital copy isn't ownership, then taking that digital copy without paying can't be stealing can it?

[–] [email protected] 26 points 10 months ago (1 children)

I legit wonder what would happen if this argument is used ( in a professional way by a professional lawyer ) in a court of law. Like, could this legit be argued to be the same?

[–] [email protected] 23 points 10 months ago (7 children)

I don't see it going well but I'd love to see it happen. "One rule for ye, another for me" and all that

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[–] [email protected] 23 points 10 months ago (6 children)
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[–] [email protected] 6 points 10 months ago (1 children)

I’m not sure how you drew this conclusion, since most people I know consider paying full price to obtain a digital copy to be extremely close to ownership.

I liked Telltale’s Law and Order series. They can’t sell it anymore, but I can still download my digital copy because I bought it full price.

The whole argument in the article is about monthly subscription rentals.

[–] [email protected] 5 points 10 months ago (2 children)

When a contract ending almost caused Sony to remove all Discovery content from users last year, including digital copies of things people had paid full price for, the cracks between buying a digital license and actually owning something that can't be taken away became more visible to a chunk of people. It's something, but it's not ownership, and it can be taken away based on agreements you may have no way of gaining insight into.

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[–] [email protected] 109 points 10 months ago

Oh I'm very comfortable with it. In fact I haven't owned a Ubisoft game in many, many years, and I wasn't about to change that.

[–] [email protected] 52 points 10 months ago (3 children)

They should get comfortable with me downloading cracked versions of their games.

[–] [email protected] 29 points 10 months ago

The developers that come out and tell people "pirate our game and if you like it consider buying when you can" will always get my money.

Developers who tell us we own nothing and should be pleased about it can get my steel and cannonballs, cause this ship is ready to set sail.

[–] [email protected] 15 points 10 months ago

A-fucken-hoy matey! 🏴‍☠️ May the seas bless your sails today.

[–] [email protected] 7 points 10 months ago (2 children)

They actually used cracked versions of their games years ago. Rockstar were also caught red-handed using cracked EXEs.

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[–] [email protected] 47 points 10 months ago

Oh, fear not Ubisoft, I'm perfectly comfortable never owning any of your games again. Ever. Eat shit.

[–] [email protected] 46 points 10 months ago (7 children)

If your games are on steam, you're already not owning them. The only difference seems to be that steam doesn't demand a monthly subscription cost, yet

We already have game pass so it's not like this is something completely new either.

If this makes money, other big publishers will join and in 10 years it's the norm.

Personally, I'll try my best to keep buying on GOG and itch.io where I get to actually own my games.

[–] [email protected] 13 points 10 months ago

Agree, I own a lot of games in Steam but most come from bundles or were not bought a full price. I do buy full price games on GOG because I can have a backup offline.

[–] [email protected] 10 points 10 months ago

The only difference is a huge difference though. Pay once for a game that you can access anytime versus paying continuously for the rest of your life to keep access to a game.

Some games are not worth keeping access to and subscription may end up being cheaper, but it is trading one benefit for another.

[–] [email protected] 7 points 10 months ago

The only difference seems to be that steam doesn’t demand a monthly subscription cost, yet

Which Ubisoft isn't doing either. This is just Ubisoft's gamepass style subscription, which has been available for a few years now, it's just getting a 2 tier pricing model.

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[–] [email protected] 35 points 10 months ago

I’m comfortable with not “owning” the games I pirate.

Your move, Ubisoft.

[–] [email protected] 35 points 10 months ago (3 children)

We already don’t own our games, because we can’t sell them. We used to be able to sell and exchange games, but with digital platforms like steam, we don't have the right to sell them anymore, meaning we only bought the right to play the game, not owning it.

[–] [email protected] 8 points 10 months ago

You still can, that’s why - outside of a few exceptions - I only buy console games on disc, and sell them later

[–] JackbyDev 8 points 10 months ago

Not that there are many pro NFT folks here, but even with that approach it's still just a transferrable license that they can change to be meaningless.

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[–] [email protected] 33 points 10 months ago* (last edited 10 months ago)

Well I'm comfortable not buying any of theirs. They're in my steam ignore list along with EA 🖕🖕

Ubisoft disable multiplayer in games like splinter cell and then have the nerve to charge you 20 ducats for a 10 year old game with only half the gameplay requiring a shitty launcher and with glaring bugs that they just didn't bother to address.

As for the future. There is still emulation. So stock up 😉

[–] [email protected] 28 points 10 months ago (33 children)

If buying isn't ownership then piracy isn't theft.

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[–] [email protected] 25 points 10 months ago

I want ubisoft to be comfortable with me not playing their games.

[–] [email protected] 17 points 10 months ago

They already fucked me on this years ago. One day I logged into Uplay and Battlefield 3 and my 2 other games were just fucking gone. Haven't touched them with a 10 foot pole since.

[–] [email protected] 17 points 10 months ago

What Ubi wants means fuck all to me. Yall wanted us to buy NFT guns too, see how that worked out...

[–] [email protected] 15 points 10 months ago

This is the direction the big companies are looking to move in. This is the direction Microsoft is banking on, too. Even if you like one service more, the end result may be the same. It's a matter of time before we see subscription exclusives.

GamePass subscribers are the pre-orderers and mtx consumers of yesteryear, normalizing the industry to practices harmful to general consumers.

[–] [email protected] 15 points 10 months ago

It's rather amusing how everything people fear happening under communism comes to pass under capitalism in one way or another. Turns out that it is the capitalists who aim to strip individuals of their personal property by transforming everything into a rental service. You see, you no longer possess your media, books, computer, phone, or any other device; they've all been transformed into internet-connected subscriptions. The moment you cease paying or when the company decides to discontinue its services, you find yourself in quite an unfortunate predicament.

[–] [email protected] 13 points 10 months ago

Piracy is a very noble endeavor to keep alive. Thank you Ubisoft for keeping us on our toes instead of being complacent with trusting digital platforms. Piracy is the true preservation and ownership.

[–] [email protected] 12 points 10 months ago

I've been quite comfortable with not owning any new Ubisoft games for a few years now

[–] [email protected] 11 points 10 months ago (5 children)

One thing I read (a lot, oddly) is that GamePass is 'really popular'/the most popular 'subscription' service, but I have never met anyone who uses it.

I checked the numbers of people using GamePass, and it seems the numbers have gone:

2021 - 23 million

2022 - 25 million

2023 - there was a brief post on linkedin saying 30 million, but it was removed.

If even the most popular service is struggling to pass 30 million users, how exactly is Ubisoft going to compete? There's what, 120 million people with Xbox subscriptions, and they can barely get 1/4 of them to use GamePass?

It's interesting to watch 'AAA' studios absolutely faceplanting every year now, hopefully we can make a full indie-sweep soon.

[–] [email protected] 5 points 10 months ago (1 children)

I use gamepass. I've definitely saved money with the amount of games my household has played.

I buy games I really like and just try them on gamepass.

[–] [email protected] 4 points 10 months ago* (last edited 10 months ago) (1 children)

The reason people I know tend to give for not using GamePass is you're essentially paying for demos (which still exist on PC pretty often. I just bought Roboquest because of the demo.)

EDIT: Also, $12/month is a huge amount of money for me to spend on something like that. Just shy of 150/year for games that aren't good enough to own, but are good enough to play, doesn't strike me as valuable.

[–] [email protected] 5 points 10 months ago (1 children)

2 other people play on my account from sub accounts on the console. They each play multiple games per month. $12 is less than $60, so even a single new game each month saves me money.

Paying for demos? I'm not sure why you think there aren't any good games on there. Halo, Starfield, Fallout, Cities Skylines, Forza, Mass Effect, Tomb Raider, Far Cry, Assassins Creed, Yakuza, Dead Space, blah blah blah.

And that's not including all the smaller games my kids have found. Human Fall Flat, Rubber Bandits, Donut County, Frog Detective are all games we found that we otherwise would never have spent money on.

I don't support subscription only models, but that doesn't mean some aspects aren't a good value.

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[–] [email protected] 8 points 10 months ago

I'm quite comfortable not owning Ubisoft games, and have been for years. It helps that other than one Switch game that I have physically, they haven't released anything really worth purchasing.

[–] [email protected] 8 points 10 months ago

Has any of the rapists or apologists in ubisoft had any repercussions yet?

Then i am not interested in their games anyway.

[–] [email protected] 7 points 10 months ago

They say this but have some of their games on GOG lol

[–] [email protected] 4 points 10 months ago

Yeah, apparently I don't own The Crew 1 anymore.

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