My current phone game is ∞ Loop. Just a simple puzzle-type game.
I also like a variety of solitaire card games, but the app I used to like has become quite enshittified, and I haven't found a good replacement.
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My current phone game is ∞ Loop. Just a simple puzzle-type game.
I also like a variety of solitaire card games, but the app I used to like has become quite enshittified, and I haven't found a good replacement.
Pioneer
It's open source, and if you're on Linux, it's probably in your repos.
Kinda like a cross between Elite and Kerbal Space Program.
i don't know about "cross" :P it's a bit-for-bit reimplementation of Elite 2. i loved that game as a kid and pioneer is a great version of it.
Bounty Bob on the C64 was goood.
Snake. There are many good versions of it, but I'd say my favourite is the one from coolmathgames.com .
So I just invented a game.
I kinda like it a bit.
Of course, I'm not going to tell you its name or its rules, or I will have mentioned it on the internet, which will make it a paradox.
Xcom 2.
A friend recommended it to me because he thought I would like it. It's my favourite game and I have 100% it.
Majesty.
It's a strategy simulation game, a bit like an RTS, but you can't directly control units.
Instead all units follow general archetypes. Rogues generally won't spontaneously help you but will do most anything for money. Warriors will seek out monsters and lairs that have been discovered. Rangers will explore the map. Units will also do things like buying potions or upgraded equipment based on their class and intelligence.
As the player you choose what buildings to place and can offer rewards for exploring an area or killing something.
There was a sequel, but it's a significantly worse game than the original.
Labyrinth!
Each turn you first move one column or row of the gameboard over by one, then move as far as you like along any unobstructed path as you race against other players to collect magiffins in the ever-changing maze.
It's a game that rewards both creative thinking and sabotage. It helps develop strategy and spatial reasoning. It's simple enough for a kindergartner to learn but engaging enough for adults to enjoy even after dozens of games.
The Incredible Machine! the original Rube Goldberg game. me and my friends played the shit out of it in the 90s. a few years ago i decided to give it a google and i found out that not only were there an expansion i hadn't heard of, there were five other games in the series.
World in Conflict is one I don't see talked about. Squad based military RTS.
Multiplayer on that was so fun. Guessing how the enemy was moving in order to time how you call ordinance on them was my favorite part
World in conflict is so much fun. That form of control dating back from the ground control series feel so good.
Tzolk’in is my favorite game, I think. It is a board game that incorporates time in an interesting way for a worker-placement style game.
Favorites come and go with the seasons, but objectively, the one game that we have played more than anything in my house is Silver.
We've bought all the expansions and created our own variation of playing with ALL the cards.
Hammershlagen
Does making a list of all games not on any list count as a game? Also, what happens since that game is now on a list making the original list incorrect?
My actual answer would probably be the old SSI games on Amiga specifically for Death Knights of Krynn or similar, though I don't think they hold up super well (it's 1st ed D&D specifically in Dragonlance and adapted to PCs of the time).
Double Dare the videogame for the Nintendo Entertainment System
Gameboy color dinosaur JRPG / metroidvania that seemingly no one else has ever played. Called Dinosaur'us. I had to google the name there and it turns out there is a wikipedia page so it's not totally obscure - https://en.m.wikipedia.org/wiki/Dinosaur%27us
I loved this game as a kid! There are surprisingly few good dinosaur games (although admittedly a lot of good dragon ones).
Edit: only ever released in the UK - that explains a lot of why it was so obscure. The ROM is on emulator sites though if you are curious.
Battlezone 2: Combat Commander. When I started playing that, my brother and I had to face each other and use our laptops' infrared ports.
Cogmind! I found that game after I bought Caves Of Qud. Technically it wasn't recommended to me by anyone directly (just found it one day scrolling through Steam). Its an excellent RPG where you play as a self-assembling robot trying to escape from a massive robot colony thing. Haven't gotten super far into the game yet but I absolutely love the gameplay and sound design. Check it out!
Also, NES Open; the greatest golf game ever made in my opinion. I've had it since I was a kid and have never heard anyone talk about it online. Simple gameplay, high skill ceiling. Exactly what a golf game needs to be!
Thinking about it, reducing my entire game library to not suggested titles anywhere decreases its size drastically. It easily knocks like 20 games I would list normally.
With that said, Last Command was a nice bullet hell game. Would reccomend
Le fabuleux voyage de l'oncle Ernest (the translation would be Uncle Ernest's Fabulous Journey, but I don't think it's been released outside of France)
I don't remember much of the game but I loved it as a kid, around 9-10.
The game is about the traveling journal of our adventurer uncle: Ernest. From what I remember it's like a virtual treasure hunt, trying to find clues to find our uncle. It's a lot of minigames going through Africa, Istanbul, Borneo ...
Challenge accepted. Does anyone recognize Llamatron: 2112? I played it on Amiga, but I think it was also on Atari and DOS.
It was an acid trip "llamas are funny" parody of Robotron: 2084, and it was a fuckin' BLAST!
Hostile Waters: Antaeus Rising. It's the only game in the Carrier Command-like subgenre of RTS that isn't part of the Carrier Command series. Shockingly well written, too, for what it is.