this post was submitted on 15 Oct 2024
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[–] [email protected] 58 points 20 hours ago

Eww extremely embarrassing that they used Windows.

[–] [email protected] 47 points 21 hours ago (1 children)

pull a WordPress and force a TOS in the license to say you cannot be affiliated with Nintendo in any way in order to use this software.

they want to emulate their hardware? then they can build their own emulator.

[–] [email protected] 8 points 17 hours ago (1 children)

I believe they do have their own emulator. It logically would be what powers the Nintendo arcade

[–] [email protected] 19 points 15 hours ago (2 children)

folks thought the same for the Genesis and Atari flashbacks but some tinkering found they were using FOSS emulation. IMO FOSS projects should start charging companies that use their products dependent on scale.

[–] [email protected] 6 points 4 hours ago (1 children)

I assume most FOSS emulators have a non-commercial license, so if a company is using it to make money they are already violating the law, but who is gonna go after Nintendo for that?

[–] [email protected] 3 points 1 hour ago

If they had that, they'd no longer be FOSS and instead "source available" and half the community will raise the pitch forks. Best FOSS licence to protect against this sort of thing is AGPL because it's toxic for corporations. But even that could be used in this case if they had the source on the same computer imo (IANAL though)

[–] [email protected] 9 points 15 hours ago

Agreed I would totally support emus using a business software license just because of how they're treated by business.

[–] [email protected] 66 points 23 hours ago (14 children)

Just for the record, this is exactly what any museum would do, because they're not going to actually run any of the older hardware. Because that hardware is part of their collection, and it behoves them not to put wear on them.

Also because emulators can be managed remotely.

[–] [email protected] 12 points 2 hours ago (1 children)

In other words, emulators are crucial for game preservation? This shows that Nintendo knows that, and when they say it's not the case, they're not simply wrong, they're lying.

[–] [email protected] 1 points 40 minutes ago

Have they said that's not the case?

[–] [email protected] 53 points 21 hours ago

Any other museum wouldn't be a hypocrite for doing so.

[–] [email protected] 24 points 20 hours ago (1 children)

This is a "Museum" run by Nintendo in Japan. Meaning they could have used or even created more original hardware to run the titles, but instead cut costs by using the same Emulators that they're hoping to take down.

[–] [email protected] 6 points 17 hours ago* (last edited 17 hours ago) (1 children)

Them being the original creator of the products doesn't necessarily imply that they still have running production processes for every product that they ever made.

[–] [email protected] 7 points 16 hours ago* (last edited 15 hours ago) (1 children)

If I obtain all the original schematics and software and make 1 Nintendo internals for commercial purposes wothout their permission it would be illegal.

If they do it, it costs them the price of a couple of family dinners at most.

This museum IS NINTENDO. They are the only people allowed to do this job correctly.

[–] [email protected] 1 points 34 minutes ago* (last edited 33 minutes ago)

This is all just speculation. I have no idea how much it would cost for them to build new systems for every playable game in the museum.

Entirely aside from the could argument, I don't really understand why they would do it.

[–] [email protected] 27 points 22 hours ago* (last edited 22 hours ago) (14 children)

That is highly depending on the type of Museum. Many Videogame and Computer Museums (at least in Germany) are showing the real Hardware running, some are even allowing the visitors to use and play at the old machines. And yes, they are often very used to repairing the hardware too.

I would expect from Nintendo that they would show and use real hardware in their museum, and not some emulators. Because I can see the games on an emulator at home (for example using my Switch Online or my SNES Classic), I don't need a museum for that experience.

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[–] [email protected] 21 points 21 hours ago (1 children)

if its under GPL couldn't they be forced to disclose the source code?

[–] [email protected] 9 points 18 hours ago (1 children)

Only if they made modifications

[–] [email protected] 4 points 15 hours ago (1 children)

What, where do you get that? Any publicly conveyed copies of gpl-licensed software must make their source code available, and be published under the same license. This is true regardless of modifications.

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[–] [email protected] 241 points 1 day ago (44 children)

You see...

It's okay when THEY do it.

It's not okay when YOU do it.

That's how they function.

[–] [email protected] 106 points 1 day ago (4 children)

Well yeah, as the owners they have the exclusive right to determine what's okay. They're just following the rules as they've been laid out by centuries of corporate lobbying for more exploitable copyright laws. Those are what we need to focus on if we want more fair use of intellectual property that the rights holder has already sufficiently profited from - the thing that such protections were initially meant to ensure to a much more reasonable extent.

[–] [email protected] 1 points 10 hours ago (1 children)

They aren't the owners of most of the games though, did they ask, in writing, all of the rightsholders for the games they made?

Did they ask the artists if it was ok to re-use their work in a 'new title'? (according to Nintendo, emulation is transformative)

[–] [email protected] 2 points 4 hours ago

Would you want to enter a legal battle with Nintendo? This system is broken in a lot of different ways, one of which is the incredible expense of legal fees even if you're in such an open-and-shut case as someone clearly using your intellectual property without your consent. The one with deeper pockets wins regardless of what the law says.

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[–] [email protected] 64 points 1 day ago (6 children)

I would not be at all surprised if the Switch NES and SNES emulators are running an open source emulator that they've tried to shut down.

[–] [email protected] 20 points 22 hours ago

Throwback to the NES Classic ROM having a ripper/uploader’s signature in the game code. Because Nintendo didn’t ever bother archiving their own games, and just downloaded ROMs from the same sites they were trying to shut down.

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[–] [email protected] 35 points 1 day ago* (last edited 1 day ago) (1 children)

Nintendo: Emulation is illegal, criminal, and you should never ever do it. If you do, we will sue your ass, send the Pinks, and then shit fury on you!!!

Also Nintendo:


Needless to say, I will not be buying an alarm clock today.

[–] [email protected] 21 points 23 hours ago (1 children)

That's not at all Nintendo's philosophy.

They literally included emulation starting with the wii

So it is more of a rules for thee but not for me situation. Not you should never ever do it but you should only do it on our hardware with our emulators

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[–] [email protected] 28 points 1 day ago (4 children)

I can see Nintendo shutting down his own museum for piratery.

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[–] [email protected] 9 points 20 hours ago (1 children)

ITT: people think emulators are only the ones you can download

[–] [email protected] 14 points 18 hours ago (2 children)

In this comment: Someone who is not familiar with the history of Nintendo selling pirated versions of their own games and ripping off pirate emulators then passing them as their own.

[–] [email protected] 12 points 18 hours ago

or the history of nintendo falsely claiming that emulation itself was an illegal practice when trying to bully and scare people into submission...

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