this post was submitted on 15 Oct 2024
806 points (98.1% liked)

Games

32168 readers
2199 users here now

Welcome to the largest gaming community on Lemmy! Discussion for all kinds of games. Video games, tabletop games, card games etc.

Weekly Threads:

What Are You Playing?

The Weekly Discussion Topic

Rules:

  1. Submissions have to be related to games

  2. No bigotry or harassment, be civil

  3. No excessive self-promotion

  4. Stay on-topic; no memes, funny videos, giveaways, reposts, or low-effort posts

  5. Mark Spoilers and NSFW

  6. No linking to piracy

More information about the community rules can be found here.

founded 1 year ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
[–] [email protected] 70 points 1 day ago (6 children)

Just for the record, this is exactly what any museum would do, because they're not going to actually run any of the older hardware. Because that hardware is part of their collection, and it behoves them not to put wear on them.

Also because emulators can be managed remotely.

[–] [email protected] 21 points 5 hours ago (1 children)

In other words, emulators are crucial for game preservation? This shows that Nintendo knows that, and when they say it's not the case, they're not simply wrong, they're lying.

[–] [email protected] -1 points 4 hours ago (1 children)

Have they said that's not the case?

[–] [email protected] 2 points 42 minutes ago

Not in so many words, but this is from their official website:

"While we recognize the passion that players have for classic games, supporting emulation also supports the illegal piracy of our products."

Source: https://en-americas-support.nintendo.com/app/answers/detail/a_id/55888/~/intellectual-property-%26-piracy-faq#:~:text=Therefore%2C%20the%20copyrights%20of%20games,illegal%20piracy%20of%20our%20products.

[–] [email protected] 56 points 1 day ago

Any other museum wouldn't be a hypocrite for doing so.

[–] [email protected] 26 points 23 hours ago (1 children)

This is a "Museum" run by Nintendo in Japan. Meaning they could have used or even created more original hardware to run the titles, but instead cut costs by using the same Emulators that they're hoping to take down.

[–] [email protected] 7 points 21 hours ago* (last edited 21 hours ago) (1 children)

Them being the original creator of the products doesn't necessarily imply that they still have running production processes for every product that they ever made.

[–] [email protected] 8 points 20 hours ago* (last edited 18 hours ago) (1 children)

If I obtain all the original schematics and software and make 1 Nintendo internals for commercial purposes wothout their permission it would be illegal.

If they do it, it costs them the price of a couple of family dinners at most.

This museum IS NINTENDO. They are the only people allowed to do this job correctly.

[–] [email protected] 1 points 3 hours ago* (last edited 3 hours ago) (1 children)

This is all just speculation. I have no idea how much it would cost for them to build new systems for every playable game in the museum.

Entirely aside from the could argument, I don't really understand why they would do it.

[–] [email protected] 1 points 3 hours ago (1 children)

Its probably against the Emulator's License unless they built their own from scratch, and a Windows PC is actually pretty overkill.

[–] [email protected] 1 points 1 hour ago* (last edited 1 hour ago)

I suspect they have their own emulators.

I mean they have old games available for new platforms and have had that for multiple generations. One of the things you get with a Nintendo online subscription is a switch catalog full of a bunch of SNES and NES games for play on the switch.

[–] [email protected] 28 points 1 day ago* (last edited 1 day ago) (1 children)

That is highly depending on the type of Museum. Many Videogame and Computer Museums (at least in Germany) are showing the real Hardware running, some are even allowing the visitors to use and play at the old machines. And yes, they are often very used to repairing the hardware too.

I would expect from Nintendo that they would show and use real hardware in their museum, and not some emulators. Because I can see the games on an emulator at home (for example using my Switch Online or my SNES Classic), I don't need a museum for that experience.

[–] [email protected] 4 points 1 day ago (3 children)

I know to be a certified museum in the US, you must work to preserve your articles in perpetuity, meaning anything that could be detrimental to the article is discouraged if not totally disallowed.

[–] [email protected] 11 points 23 hours ago (1 children)

They're fucking Nintendo. They made the consoles they're showing off in their museum. They absolutely have the ability to supply that museum with equipment and maintain it in perpetuity, because they fucking invented it

[–] [email protected] 0 points 22 hours ago (2 children)

That's not the point of it though. Not about whether you could fix or maintain it when operating it, it's about not operating it if presents a notable risk of failure. The Smithsonian doesn't start grinding cornmeal in a bowl from the Mississippians. The Connecticut Museum doesn't take it's colt rifles out the range for target practice. These organizations would use a replica to demonstrate what it was like, as opposed to risking damaging an original article.

Thats also not even necessary true either. While they may have invented there various consoles, at some point it will be nearly impossible to acquire replacement parts. They don't manufacture the ICs or mainboards or the various discreet components. So if there's no old stock, how would they "fix" a broken N64 (or later) console? It might be theoretically possible to fab a NEC VR4300 to replace a dead one, but probably cost hundreds of thousands, and it wouldn't be broken anyway if you hadn't left if running 16 hours a day so some sweaty tourists could play on real hardware.

And why would they? It would cost more, be more work, and have less reliable results than using a completely replacable computer running an emulator. The entire consumer facing side of the equation is worse if they run the games on the actual hardware, as long as the consumer doesn't see it, which is really down to how they design the exhibit.

Do you think the public is understanding enough to accept that "The NES is really old and it broke so you can't play super mario bros today", when it's the only day you are gonna be there? Temper tantrum, bad reviews, loss of face. From what I understand, Japan actually cares about all that, so Nintendo probably does as well.

[–] [email protected] 2 points 8 hours ago (1 children)

Oh no, poor Nintendo, how could they possibly afford a custom IC fab? They only have more money than God.

The way I see it, they have two choices. Make the investment to supply their museum with original hardware, or be ok with emulation. They're trying to have their cake and eat it too, and that's shitty.

[–] [email protected] 1 points 3 hours ago (1 children)

That would just be wasteful, and wouldn't really be the same thing? Analogue already makes N64 FPGAs make things that are almost N64s, and Nintendo doesn't seem to care.

Your forgetting that Nintendo emulates there own games all the time, literally since the GameCube.

There argument has never been about what they can do, it's about what you can do. Now they are wrong under US law, but it's not like it's hard to go find ROMs of these games, they aren't even on torrents or shady websites, you can download them directly.

[–] [email protected] 3 points 1 hour ago

That would just be wasteful

I disagree. If they actually care about the preservation of their history (which is the whole point of museums), they should be willing to invest a tiny fraction of their incredible wealth to do that, if they want to run it themselves.

Your forgetting that Nintendo emulates there own games all the time, literally since the GameCube.

I'm not forgetting anything. That's my whole point. Nintendo has their own emulators, in both software and hardware. Why are they running some Windows emulator on a Windows PC in their own museum? It makes me think that they just took one of the myriad open source emulators (that they're probably trying diligently to get shut down) and installed that, and it wouldn't surprise me if they're playing ripped ROMs on it, given that they include ripped ROMs on their own emulation libraries (that they charge people to access, btw). Because they've proven that they're hypocrites when it comes to emulation.

There argument has never been about what they can do, it's about what you can do.

Right, again, that's my point. Emulation is fine and dandy when Nintendo does it, but not when anyone else does it, yet they still benefit from those other emulators. That's shitty.

[–] [email protected] 4 points 12 hours ago (1 children)

They could replace all the parts in a SNES or NES with components indefinitely, because inside are either off the shelf components or specifically made components made after schematics from Nintendo. So even if nobody makes such parts anymore at the moment there is nothing (but time and money) that would stop Nintendo to order new parts based on their schematics.

Most issues with old consoles can even be fixed by hobbyists and if they can't that's because they don't have access to the needed information to create new versions of the tailor made components.

So there should be no issue for Nintendo to supply their museum with replicas forever. Yes it would cost way more money then using Emulators, but it would be way more appropriate for their own museum. But no they have chosen the lazy route.

[–] [email protected] 5 points 8 hours ago

Offering visitors a nes or SNES classic - which are recent, official, Nintendo products would be less embarrassing than using a windows PC.

[–] [email protected] 7 points 1 day ago (1 children)

Ok that is not the case in Germany, here you can have items multiple times, to have some to archive and some to use.

I can see that the preservation aspect is very valid for highly rare or one of a kind items, but that is generally not the case with retro hardware. Yes there are examples for that too (like C65 or other prototype stuff) but nobody would expect a museum to put that to use.

[–] [email protected] 3 points 23 hours ago* (last edited 23 hours ago)

That's the case... For now.

No one would have cared to preserve a Mosin Nagant from 1892 when they were making 500,000 of them, why would they? You can just go and buy more, the factory is right over there. Fast forward 132 years later, they are scarce antiques. And in another 100 years, there may only be a dozen left.

The entire field of computers as we know it, integrated circuits, is about half as old as that particular rifle, and the technology has changed so fast, it's really crazy.

So while it might seem like that's reasonable now, I mean the people who designed those systems are often still alive, even still working. Of course we can still fix and use them.

Now give it 60 or so years, your sitting around in you retirement community, sad you lost the auction for a 2003 eMachines tower PC with all the stickers still attached, kicking yourself about how you tossed one out back in the day.

At least you kept your Atari Jaguar, kept in a hermetically sealed container, that managed to save when you had to evacuate from the 2nd Finnish-Korean Hyperwar.

Edit: Abominable spelling

[–] [email protected] 5 points 1 day ago (2 children)

Unless they store everything in high vacuum and near absolute zero, it's going to get oxidized and fail eventually. There is no such thing as perpetuity. Might as well give them some use.

[–] [email protected] 2 points 21 hours ago* (last edited 21 hours ago) (1 children)

Your body is going to fail eventually, so you might as well stop brushing your teeth and start drinking scotch at breakfast. /s

[–] [email protected] 5 points 20 hours ago

More like I rather enjoy it while it lasts instead of going into a fridge to preserve it ;P

[–] [email protected] 2 points 1 day ago (1 children)

You really think an old parchment document would survive being in a high vacuum and near absolute zero?

Yeah sure, nothing lasts forever, but the really not the point. Your goal is to attempt to preserve your articles forever.

Are you going to fall short? Absolutely, but your still required to attempt to do so. So you avoid doing anything directly harmful, such as operating an old computer, firing an old cannon, or diving an old car.

[–] [email protected] 2 points 7 hours ago

Parchment would survive the vacuum and near zero most likely quite good, parchment is a type of leather after all and way more sturdy then paper, the process of thawing would be a way bigger issue. And should it ever thaw fast and uncontrolled that would for sure ruin it completely

[–] [email protected] 8 points 1 day ago (1 children)

Even if they don't use the real old hardware then at least they could have created something that is closer to the original hardware, for example a SNES/NES/N64 console based on FPGA in a recreated original shell. Anything but a stupid emulator running on a Windows PC.

[–] [email protected] 3 points 1 day ago (1 children)

An FPGA seems like a lot of effort, but an SNES emulator running on a Raspberry Pi seems like it may have been a better option IMO.

[–] [email protected] 1 points 17 hours ago (1 children)

I am sure that Nintendo is using FPGA for internal R&D, so they have people capable of writing cores for FPGA. Add to that the fact that Nintendo has all the schematics and detailed information about the original hardware and designs.

Yes, a FPGA would have been work, but not lots of work for them. And we are speaking of 8 and 16 bit hardware, that is very small and limited hardware.

Besides that: Windows can run on a Raspberry PI, so maybe the emulator on Windows used by Nintendo is already using that. Who knows?

[–] [email protected] 1 points 8 hours ago (1 children)

Making an FPGA for all of this is far more work than pulling an open source emulator and sticking it on a machine...

[–] [email protected] 1 points 7 hours ago (1 children)

Yes, but Nintendo did neither the one nor the other.

[–] [email protected] 1 points 7 hours ago (1 children)

This looks a whole lot like it's probably some random emulator they grabbed and full screened?

[–] [email protected] 2 points 6 hours ago (1 children)

Why should they do that? They already have their own SNES emulator with Canoe (used for example on the SNES Classic Mini). It is much more logical to assume that they compiled Canoe to run on Windows for this exhibition.

[–] [email protected] 1 points 4 hours ago (1 children)

I take it you've never ported an application to a different platform running on a different hardware architecture before.

[–] [email protected] 2 points 3 hours ago (1 children)

I have and if the code is well written and prepared then such a port can be done with just a recompilation for the different platform. Yes, often it is not that easy but the developers at Nintendo are neither dumb nor incompetent.

[–] [email protected] 1 points 2 hours ago (1 children)

You're making my point for me though. Each of the other things you've suggested is more work than requires more expertise. Popping up an emulator on an existing box and dumping a ROM in there is something an intern can do.

All of these other things can be done, but they're not as quick and simple, and that's why we're seeing this in the first case - Nintendo went with a quick and simple solution, and someone found a bug (it still plays Windows noises).

[–] [email protected] 0 points 2 hours ago

You have your view at the world, a view where everyone is lazy on every level, and I have mine. Thank you for the nice conversation and have a great day!

[–] [email protected] 4 points 1 day ago

Plus you can do stuff like reset the emulator to a certain state pretty easily. Without having to reboot the hardware or anything. So you could do an exhibit on level 7 and have the game queued up to the level the exhibit is about.