this post was submitted on 09 Sep 2024
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Godot

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[–] recursive_recursion 19 points 2 months ago

As well as providing support for existing 3.x games, Godot 3 has developed into a mature and stable codebase, which is well suited to development for low-end hardware. The development emphasis is on backward compatibility. Any new features are optional and we strive to not break or alter existing functionality.

ahh makes senseπŸ‘

[–] [email protected] 17 points 2 months ago (2 children)

Let's go! Godot is great! If you are still using Unity? Go away and use Godot now.

[–] AsudoxDev 5 points 2 months ago
[–] [email protected] 5 points 2 months ago (2 children)

To me, Godot is the only game engine I would ever consider using. Unity is bad because you never know what shitty stuff they'll do next. Unreal probably doesn't work on Linux and unreal script sounds like a terrible idea. If I had to figure out all those extremely difficult math problems like angular velocities, quaternion math, rotation matrices and shit in an obscure programming language, I would stop to rethink my life choices. It's already hard enough doing this in more widely used established languages even with decades of stackoverflow posts available.

Besides Godot, you can always make your own. Use a graphics library like orge or Irrlicht, a physics engine (reactphysics3d for example), something for sound like openAL and once you get them all glued together, you have a game engine.

[–] [email protected] 6 points 2 months ago* (last edited 2 months ago)

Heartily agreed penisduck

[–] [email protected] 3 points 2 months ago

You can also write your own systems like that for Godot, for example Jolt is available on the asset library!

[–] [email protected] 10 points 2 months ago (2 children)

Am I missing something? Isn't the current version 4.3?

[–] [email protected] 19 points 2 months ago (2 children)

They are still updating the 3.x branch

[–] [email protected] 5 points 2 months ago

That's cool. Thank you for the explanation.

[–] [email protected] 1 points 2 months ago
[–] [email protected] 6 points 2 months ago

While most of the development focus today is on 4.x releases, enthusiasts have been busy improving the 3.x branch: fixing bugs, optimizing and increasing reliability, providing quality of life improvements, and adding new features.