this post was submitted on 26 Feb 2024
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Programming

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So I want to make a new project. It will have a website and an algorithm which will handle the requests. The thing is, web development in Rust feels harder than say in Go or Python. So I thought maybe I could somehow make bindings in Rust for Go since the faster the algorithm is, the better. However, that seems to complicate stuff as well. So do you think I should just rewrite the current algorithm in Go? Is it fast enough for it to not be a noticeable difference?

Edit: Thanks for the suggestions and advice! I decided to go with Rust for the website with Axum and the algorithm as well.

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[–] thtroyer 3 points 8 months ago

Absolutely.

I've seen so many projects hindered by bad decisions around performance. Big things like shoehorning yourself into an architecture, language, or particular tool, but even small things like assuming the naive approach is unacceptably slow. If you never actually measure anything though, your assumptions are just assumptions.