this post was submitted on 12 Feb 2024
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Programming

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[–] [email protected] -4 points 9 months ago* (last edited 9 months ago) (1 children)

Never said nothing about a button. Toggles are just check boxes with a different aspect.

EDIT: the thread is actually about actual buttons. Maybe should've clicked on the link where it explains what he means by "toggle button".

[–] SmartmanApps 10 points 9 months ago (1 children)

This whole thread is about buttons

[–] [email protected] 4 points 9 months ago (2 children)

Toggle buttons are not normal buttons, they are toggles. Which have the same functionality as check boxes. They are a toggle between 2 states. The only difference is visual.

If they toggle more than 2 states, (like a discrete slider), it is the same as a drop-down menu.

Some widgets are the exact same as others, where the only difference is their visual representation.

[–] SmartmanApps 4 points 9 months ago* (last edited 9 months ago) (1 children)

Again you're talking about switches. The thread is about normal buttons which have 2 states (the example being given is a button which can be a play button or a pause button depending on the current state). Buttons aren't like check-boxes, switches are. A button triggers an event, check-boxes don't. e.g. on a settings page, you tick all the check-boxes you want first, then click on the Save (or Cancel) changes button - one event for multiple changes. You don't tick a check-box to start playing something, you press a play button (which in this case would then change into a pause button).

[–] [email protected] 3 points 9 months ago (1 children)

Yeah you're right. Didn't see it was a crosspost and infered from the title.

[–] SmartmanApps 3 points 9 months ago

That's ok. Thanks for being big enough to admit you were wrong - these days a lot of people aren't!

[–] Mesa 2 points 9 months ago

In my opinion, any button in terms of graphical UI design simply dispatches an action with no arguments regarding state. There doesn't exist a dichotomy between a "toggle" mechanic and a "standard" button as far as the button itself is concerned.

Whether or not you want to update the visual representation of that button is a separate concern.