this post was submitted on 17 Dec 2023
41 points (90.2% liked)
rpg
3176 readers
3 users here now
This community is for meaningful discussions of tabletop/pen & paper RPGs
Rules (wip):
- Do not distribute pirate content
- Do not incite arguments/flamewars/gatekeeping.
- Do not submit video game content unless the game is based on a tabletop RPG property and is newsworthy.
- Image and video links MUST be TTRPG related and should be shared as self posts/text with context or discussion unless they fall under our specific case rules.
- Do not submit posts looking for players, groups or games.
- Do not advertise for livestreams
- Limit Self-promotions. Active members may promote their own content once per week. Crowdfunding posts are limited to one announcement and one reminder across all users.
- Comment respectfully. Refrain from personal attacks and discriminatory (racist, homophobic, transphobic, etc.) comments. Comments deemed abusive may be removed by moderators.
- No Zak S content.
- Off-Topic: Book trade, Boardgames, wargames, video games are generally off-topic.
founded 1 year ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
Candela obscura is meant to be a horror game, so I doubt it's going to be with "a bit more sun". IIRC it's supposed to be call of Cthulhu-esque
Going by the article's description it sounds like it's just fantasy 1900s (but without racism and other bigotries) which doesn't sound anywhere near as grim as Duskvol's "the world has ended and our electricity runs on souls". The regional map for example just looks reads as "generic fantasy" to me.
I dunno, i havent read it, but it describes itself as 'horror' several times, and calls itself "investigative horror". From what i've gleaned it was supposed to be victorian-esque call of cthulhu? But i'm also not 100% sure.
Anything compared to Duskvol is sunny. That city and its atmosphere is so oppresivley dark and dreary. The sun literally doesn't shine and no stars illuminate the night sky.
I don't find Cthulhu horror that dark. Damp and misty sure. With the cosmic/existential horror being rooted in ones insignificance and the ungraspness of the infinite existence there is little explicit need for darkness. It can be dark yes, just doesn't need to be.