this post was submitted on 25 Jun 2023
12 points (100.0% liked)

Godot

5903 readers
4 users here now

Welcome to the programming.dev Godot community!

This is a place where you can discuss about anything relating to the Godot game engine. Feel free to ask questions, post tutorials, show off your godot game, etc.

Make sure to follow the Godot CoC while chatting

We have a matrix room that can be used for chatting with other members of the community here

Links

Other Communities

Rules

We have a four strike system in this community where you get warned the first time you break a rule, then given a week ban, then given a year ban, then a permanent ban. Certain actions may bypass this and go straight to permanent ban if severe enough and done with malicious intent

Wormhole

[email protected]

Credits

founded 1 year ago
MODERATORS
 

How do i know if game dev is for me or not, i really want to make a game or something but i feel like i just cant code or really do anything.

where do i start? how do i learn?

which version of godot should a beginner go with?

what makes godot diffrent from other engines such as unity and whatnot?

when should one join a gamejam?

how do you build things like terrian and building if one cant 3d model or know how to use godot.

also my pc i slow end and is godot the best choice for a newbie witha low end pc? also i have major autism and dslyia, as you can see i can barley spell right.

are therthing sike gamedev or is gamdev right for me?

feel free to add anything is needed...

you are viewing a single comment's thread
view the rest of the comments
[–] nibblebit 2 points 1 year ago* (last edited 1 year ago)

If you really want to make a game then gamedev is for you.

There really isn't any way to start and be good. Your taste will exceed your skills at first. This is a painful period where you will find out if you enjoy the process or the idea of the finished product.

If you can't code or do art, maybe Godot or Unity might be a bit too much. Start out with something like löve some indie classics have been made in it and it's a great way to start learning to code and create simple assets.

Start out recreating simple arcade games. These are so full of teachable moments it's like a cheat code for getting good.

If you can make something with a start screen, a game loop and a game over screen, you've got a game. You're a game dev. Everything else, if you haven't lost your mind yet, will go well.

PS. Please, for the love of god, if you are still in school, pay attention to geometry. If there is anything I could go back in time and do pay attention in math class.