this post was submitted on 03 Jul 2023
103 points (96.4% liked)
Programming
17303 readers
83 users here now
Welcome to the main community in programming.dev! Feel free to post anything relating to programming here!
Cross posting is strongly encouraged in the instance. If you feel your post or another person's post makes sense in another community cross post into it.
Hope you enjoy the instance!
Rules
Rules
- Follow the programming.dev instance rules
- Keep content related to programming in some way
- If you're posting long videos try to add in some form of tldr for those who don't want to watch videos
Wormhole
Follow the wormhole through a path of communities [email protected]
founded 1 year ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
What's a good alternative to inheritance in your Animals example?
If you look at Rust for example, then you specify the Traits instead. So, you could define a trait that defines the properties for birth, another to define if the animal have a beak, and another one to define the number and type of legs. The each animal implement these traits, which then properly can define a duck, cat and a platypus.
Thanks for the explanation! I haven't worked with Rust before, would these traits be an equivalent of C# interfaces?
Traits are similar to an interface, but with some differences. Here is a comparison with Java interfaces https://stackoverflow.com/a/69485860