this post was submitted on 26 May 2025
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Game Development

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How do you experience good and bad reviews and feedback on your games? Are you ecstatic or proud when reading positive reviews? Is it difficult to read reviews listing a lot of negative points?

How does it depend on the proportion of your contributions to the project?


I've occasionally wondered about team titles, how individual developers feel when reviews turn out majority or overwhelmingly negative. For very small teams and individual devs, I've often wondered how they feel when receiving "negative" feedback, especially reviews pointing out many flaws.

Today, I posted a Steam review with a long list of things the title is lacking. Personally, I would have never released a title in that state, and for money. I feel bad about pointing out many flaws on indie titles. But I also see no way around it. It's only honest to list what I see and notice. For a review, honesty is key, and allows others to see these things that are not visible from a store page or game trailer.

I'm interested to hear your thoughts and experiences.

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[–] Kissaki 2 points 3 days ago

Thank you for sharing. Your views and experience were very interesting and insightful.

I wanted to pick up on some of your points, but I can't seem to grasp fitting responses or meaningful thought continuations.