this post was submitted on 03 Aug 2023
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Hello all,

I hope my question is not too stupid. :-) I have the following concern: I would like to create - in general terms - a maze in which computer-generated enemies follow a random path and can also come towards me. (I assume I need 3D for this.) After some reading, I have determined that Godot might be the wisest choice for this.

Now I have no experience at all in developing games and designing graphics, so I need a hint in the right direction: What is the easiest way to create a three-dimensional model of an opponent and insert it on a map in Godot so that it automatically follows a certain path? I assume I need Blender or similar software for that?

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[–] [email protected] 2 points 1 year ago

Thank you, sounds reasonable. :-) I work as a developer, but game development is completely over my head... so far!