this post was submitted on 16 Jan 2025
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Programming
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Personally (as a dev), I wouldn't particularly care that you know a specific library (the chance of us using the exact same library is pretty slim and will probably change when the project changes). But I would care to see that you are using a library when it makes sense.
So, if you implemented a hashtable yourself and I spotted that, I'd remember that as you either not knowing that that's called a "hashtable", so you didn't find a library for it. Or I might think that you're potentially stuck-up, thinking you can do a better job implementing it yourself.
The aspects I'd look for, starting with the most important:
I don't need you to be writing humorous commit messages, but if it looks like you just specifically coded some portfolio applications three years ago and then never touched them again, that wouldn't leave a good impression on me.
Writing out some example applications is a whole different shtick than actually making it work in the real-world.
I can teach technologies and architecture, but it's much harder to teach a drive for good code quality.
I'd think it's just as likely they reinvented a wheel for fun/learning if I'm looking at a personal project... I also don't judge hobby projects for absence of unit tests.
I have used those topics as discussion points after looking at code someone volunteered as it can be very enlightening, but to hold hobby code to a professional standard is kind of nuts tbh.
I'm not expecting insane test coverage. What I'm looking for, is that they've understood that writing tests makes their (future) life easier, too. A hobby project can benefit from that just as well. I'd argue almost even more so, because you might be working on a feature over the course of several weekends, where you'll benefit from having written down the intended behavior at the start.