this post was submitted on 12 Sep 2024
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Game Development

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submitted 2 months ago* (last edited 2 months ago) by berin to c/gamedev
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[–] Kissaki 27 points 2 months ago

we’ve made the decision to cancel the Runtime Fee for our games customers, effective immediately. Non-gaming Industry customers are not impacted by this modification.

Unity Personal: […] Unity Personal will remain free, and we’ll be doubling the current revenue and funding ceiling from $100,000 to $200,000 USD. […] The Made with Unity splash screen will become optional for Unity Personal games made with Unity 6 when it launches later this year.

at its heart, it must be a partnership built on trust

well… as much trust as you can get back after such activities.