this post was submitted on 26 Jul 2024
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Game Development
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I agree in principle, I would often prefer descriptions over comparisons (as a reader/discoverer).
But I believe that these comparisons work. And they work well. Otherwise they wouldn't be and still be so prevalent.
Usually they are comparisons / relations to very popular titles. If people know those titles, they immediately get a representation and imaginary picture of what the game is about.
A more direct description requires interpretation and creativity to assess, understand, and imagine.
I personally think it's better, and can spark better and more personal interest (e.g. from the example "cozy" and "power washing"). But regularly seeing comparisons tells me many others don't.