saintshenanigans

joined 10 months ago
[–] saintshenanigans 2 points 6 months ago (1 children)

I was going to build a simple profile manager program to help do this, but never got around to doing it. If anyone else wants to steal it, my idea was:

Steam stores a single file holding each controller layout, it was going to be very jank because directly editing those files is tricky and could break things. Instead, the idea was that you would create a profile in steam's interface as your default or desktop layout, and then my program would take that layout and back up the file as a different name, then when you wanted to swap between them the program would simply rename the files, all with a barebones ui maybe just displaying the profile names. Would work out of a console window if it weren't for no keyboard lol

[–] saintshenanigans 3 points 6 months ago

I would hope they'd be able to get that working much more reliably when both ends are known to be their hardware..

But also yeah, IHS is a huge coinflip depending on your home network too

[–] saintshenanigans 13 points 6 months ago (4 children)

I wouldn't hate a non-portable steam deck, especially if they can make in-home streaming between the steam machine and the deck seamless

[–] saintshenanigans 4 points 6 months ago

Oh, its only 10% off right now

Tbh i didn't even look how high the discount was, i knew i wanted the game and it was 13$ so i just went for it lol

[–] saintshenanigans 2 points 6 months ago (1 children)

I saw a Steam Deck at Disneyland being used to operate "autonomous" robots in Star Wars Land.

I think mkbhd did a video showing that off recently if anyone is curious

[–] saintshenanigans 11 points 6 months ago (3 children)

Everyone always says balatro and i finally got it on sale and now i can't stop

[–] saintshenanigans 6 points 6 months ago (2 children)

I don't agree with people downvoting you just cause its unity lmfao, but yeah im just sticking with godot, theyre advancing pretty fast and you can immediately tell the features are implemented with game dev in mind... where unity feels more like a cheaper version of unreal's "everything" engine.

[–] saintshenanigans 2 points 7 months ago

They came out in the last few months, starting right after the unity scandal

[–] saintshenanigans 8 points 7 months ago

Are there really that many games running at 60? I swear i play most of mine at 30 on my deck and they look perfectly fine, smaller screen helps with a lot of that imo

[–] saintshenanigans 2 points 7 months ago

Idk man, their laptops are pretty over engineered imo. Bad cooling just so they can get rid of vents, touchbar that holds important system commands that just crashes..

But mostly they get better efficiency because there's no hardware variation to account for. And even then, their mx processors were causing a shit ton of compatibility issues with some of the most popular mac software. I would assume a lot of those are ironed out by now though

[–] saintshenanigans 1 points 7 months ago

also whether or not all the power on that chip is able to be used or if its just going to thermal throttle at 50% load

[–] saintshenanigans 3 points 7 months ago

I don't care enough to upgrade, personally, and i also keep a windows partition for EAC games, and the OLED doesn't have good windows drivers

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