groet

joined 1 year ago
[–] [email protected] 2 points 9 months ago (1 children)

Dnd5e leaves to many things up to the gm, like magic items and encounter balancing. CR is notoriously inaccurate and running level appropriate fights can easily end up as unwinnable deadly or just a trivial steamroll. Especially once higher lvl magic comes into play with save or suck spells (cough polymorph cough). Yes legendary resistance can fix that, but that is not the system being stable, it is the system giving you tools to fix its unstableness. And even then, the fight ends after X presses of the "I win" button instead of one.

While there are a lot worse systems than dnd5e, when comparing it to pf2e it is objectively the system with more holes. No doubt, partly because pf2e could learn from dnds mistakes and is not produced by a company trying to milk its customers for every cent.

[–] [email protected] 35 points 9 months ago (3 children)

have done something that broke everything

When talking about dnd5e -> pf2e, I STRONGLY disagree. Pf2e is a much, much more stable and balanced system than DND and waaaay harder to break.

With pf1e I agree. That system has so many busted builds.

On the other hand the analogy is very good, as DND/windows is only considered to be "stable" and "intuitive" because it is the "Default" and usually the first thing people get in contact with. From an objective, unbiased perspective they can be very unintuitive.

... And yes I play pf2e and use Linux how could you tell.

[–] [email protected] 10 points 9 months ago (1 children)

Things to consider when having a single enemy have multiple actions: how much can they do without any possible player input. Can they 100->0 a player with 3 attacks? Can they get into range, attack, move out of range, so on their turns the melee players have to dash and never get to attack? Legendary actions split the bosses turn into multiple initiative steps to allow players to react in between actions.

It could be a cool fight, if the boss gets to do one thing after every player turn (either move, action, or bonus action). It completely changes the fight dynamic and might run into problems for actions that also use movement etc but it feels more interactive than getting hit by an enemy that always runs out of your movent range after every attack.

[–] [email protected] 32 points 9 months ago (3 children)

Schlechtere Angebote sind natürlich ein Weg ein Verhalten zu unterdrücken um damit ein Problem "zu lösen". Aber dann fahren die Leute halt mit dem Auto oder versauern in der Stadt. Also ist das problem nur verschoben. Stattdessen besserer service wäre viel zielführender. Fahrradmitnahme fördern, Kapazität erhöhen (z.b. ein Fahrrad Wagon zu Stoßzeiten, etc). Reservierung für Fahrräder erzwingen kann sinnvoll sein, aber nur solange die allgemeine Kapazität ausreicht (und durch die Reservierungen etwas die Spitzenlast verteilt wird).

[–] [email protected] 2 points 9 months ago (1 children)

That's what I wxpect. But with one more layer. In the end it's going to be system32/elevator.exe which is called by Invoke-Elevation in ps which is aliased to sudo.

It's supposed to be available in cmd and batch so it must be callable directly

[–] [email protected] 1 points 9 months ago

There are plenty wild animals in large cities. Foxes, rabits, racoons ... Berlin famously has a large boar population. Having a more human friendly city with green tram lines and less car traffic will surely increase animal populations. However I doubt it would be a problem that isn't easily solvable or is still preferable to the current situation.

[–] [email protected] 2 points 9 months ago

Yes and killing a few invaders while the planet gets orbital lazered from 2 solar systems away will for sure win a war against an alien force.

Half live 2 got that right. The alien invasion is called the 7 minute war, because after 7 minutes earth had to surrender.

The assumption of course is, that the aliens are as militaristic as we are. If humans are uniquely violent in the universe, we could actually win an invasion. But if war is a normal thing in the universe, there is a 0% chance for any planet bound society to win against an post FTL attacker. Even with many nukes.

[–] [email protected] 6 points 9 months ago (3 children)

Your analogy is lacking. Being technologically behind does not make us the monkey with the nuke, it makes us the human with the rock. Aliens able to travel to earth will have a very easy way to deal with "bad thing flying fast towards us".

[–] [email protected] 19 points 9 months ago (1 children)

Yes it is unethical and immoral to fool service personal and lead them to believe they receive a tip when they don't. Everybody hates to receive those fake church bills.

[–] [email protected] 17 points 9 months ago* (last edited 9 months ago) (3 children)

Thats a child...

Also is that gold paint added on top of a black and white photograph (I think there is some red paint on his cheeks as well? Pretty cool, never seen something like that.

[–] [email protected] 13 points 9 months ago

How do you know your living if you are not wishing to die every second?

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