fargeol

joined 4 months ago
[–] [email protected] 63 points 2 months ago

Donkey Kong (1981) popularized having different levels in a game to progress a storyline. Until then, you would have the same level over and over with increasing difficulty

[–] [email protected] 3 points 2 months ago (2 children)

Les ananas sautent-ils en parachute ? :)

[–] [email protected] 2 points 3 months ago

/c/nottheonion

[–] [email protected] 122 points 3 months ago (6 children)
[–] [email protected] 10 points 3 months ago (3 children)

With focused R&D, we can make it 70%!