PunchingWood

joined 3 months ago
MODERATOR OF
[–] [email protected] 3 points 14 hours ago (1 children)

I recently tried it and only got through the first chapter before giving up, it's just not fun to me.

[–] [email protected] 0 points 14 hours ago

Reminds me of Rian Johnson's supposed trilogy deal, but I don't think that'll ever happen though, was kinda curious to see how he'd handle a trilogy on his own.

[–] [email protected] 0 points 14 hours ago* (last edited 14 hours ago) (1 children)

It just looks like a generic 2015 game or something. Gunplay seems very bulletspongy, weapons seem very static and weightless, general atmosphere is dull, AI enemies just run around like imbeciles and spray into the general direction of the player. In a game like this immersion should be a huge priority, but when it comes to shooting it just looks so incredibly generic.

It just makes it look like this game was made for the sake of having a sequel, without really knowing what they could add to it. It just looks like a Fallout game with all the interesting parts stripped out of it.

[–] [email protected] -1 points 17 hours ago (4 children)

I don't know, it looks pretty weak and mediocre to me, quite dated too honestly, both visually and gameplay wise.

A while ago I read impressions from people that got to try this game on events and they did not seem to be too impressed.

I don't think this title will live up to its name.

[–] [email protected] 1 points 17 hours ago (1 children)

It's not a myth when it really happens. I specifically remember DayZ being the first game I even reviewed on Steam because they abandoned it to work on a new project before wrapping up DayZ.

It's just bad business to let projects linger in early access while starting new ones, or even sell loads and loads of DLC for these games. Frankly Steam should do something about it and punish studios abusing the system.

[–] [email protected] 10 points 20 hours ago (1 children)

What is he talking about?

[–] [email protected] 4 points 20 hours ago (3 children)

Not sure how to feel about the company behind DayZ getting in on it though. It's kinda ironic, because they (or the guy that is/was leading them) are quite notorious for abandoning active running projects for something new, and repeatedly doing so. They even did this with DayZ until after a long time they picked it up again (I think), but I'm not sure what state the DayZ is in now.

[–] [email protected] 5 points 1 day ago

Nice armor /s

[–] [email protected] 5 points 1 day ago (1 children)

Great, now I hope it will actually be well optimised though. I tried the first game again recently, but the performance in the main town is abysmal on high-end hardware.

[–] [email protected] 1 points 2 days ago

I personally loved Avatar and Outlaws.

They're not groundbreaking games, but they're both very immersive and for fans of both franchises it's a lot more fun to explore in these games.

[–] [email protected] 1 points 2 days ago* (last edited 2 days ago)

Well, had to give it another try. Before, my 3070 could barely even handle the game at decent settings and higher framerates, now my 4080 Super shouldn't be an issue at all.

After some testing I had hoped it'd be in a better state now, only shortly tried to load my save from a long time ago but it doesn't look very promising, was at least hoping 100+ FPS at this point, but I face one side I get 70 FPS, and I turn to a misty valley and it burns down to like 20. Also initially had issues to even get the game running again, it would just freeze when the game window was active, I could hear my buttons having effect, but nothing would show until I took the focus off the game.

After rebooting it a couple of times and fiddling with some settings it seems to now work (still strangely the same settings as I started with), and sometimes it performs well and sometimes it struggles. Very inconsistent. If I turn off my MSI Afterburner undervolt config it feels like the game will melt my rig, the fans go absolutely crazy.

Also there seems to be quite some pop-in textures, terrain, trees and foliage. I don't really recall this from before, at least not this noticable.

Hope it's a driver thing or perhaps still more optimisation, because the game seems fun. Combat is still super basic and easy though, but being able to build a lively village makes up for it for me.

 

Figured instead of doing daily shots I'll just dump a load of screens in an album in no particular order. Some shots might've been posted here before.

Be warned though, there are (minor) spoilers in some of them.

All screenshots are taken with the in-game photo tool on PC and unedited.

 

cross-posted from: https://lemmy.world/post/19337495

I can't stop playing Sabacc, it's so addictive that I've gambled all my money away on several occasions. It's not been often I get so invested in a mini-game.

 

I can't stop playing Sabacc, it's so addictive that I've gambled all my money away on several occasions. It's not been often I get so invested in a mini-game.

 

cross-posted from: https://lemmy.world/post/19272648

So figured I'd add some content to this sub, and what better to start off from the very beginning of the game, a close-up of our main girl, Kay Vess.

I was worried about visual details, after hearing and seeing some pre-release content. But damn, the detail quality is just insane!

 

cross-posted from: https://lemmy.world/post/19272648

So figured I'd add some content to this sub, and what better to start off from the very beginning of the game, a close-up of our main girl, Kay Vess.

I was worried about visual details, after hearing and seeing some pre-release content. But damn, the detail quality is just insane!

 

So figured I'd add some content to this sub, and what better to start off from the very beginning of the game, a close-up of our main girl, Kay Vess.

I was worried about visual details, after hearing and seeing some pre-release content. But damn, the detail quality is just insane!

view more: next ›