Helldivers 2

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founded 8 months ago
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What does "make other public performance of it" mean? Am I subject to licence revokation if I make a screenshot and post it on social media or something?

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Got team killed in revenge twice in 2 different games in less than 10 mins. Sure, I effed up and shot a diver. It happens we all shoot and get shot. It's a flaming shotgun it's not easy to control and they were behind a bug.

You reinforce, apologize and move on for the mission. You do not revenge kill your fellow diver the moment you step out of your pod and then say it's my fault.

That's enough for me tonight.

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submitted 3 days ago* (last edited 2 days ago) by [email protected] to c/[email protected]
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Is this a bug? (i.imgur.com)
submitted 3 days ago* (last edited 3 days ago) by [email protected] to c/[email protected]
 
 

Was farming some SCs for the upcoming warbond and noticed this flaming ball in space. It's the second time i've seen it.

Pls tell me i'm stupid or something but I just simply can't shrug it off.

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Much of the time if I hit the quickplay option, it dumps me into a ship, pretty much at the same exact time as 2 or 3 other players. I don't have great sampling here, but it seems like the players are lvl 70+ who know how to do this. Is there some SOS Beacon or equivalent that I'm missing?

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Will you be there to support Managed Democracy?!?

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https://x.com/helldivers2/status/1849826167450153024

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If there’s one thing we love here on Super Earth, it’s the truth. We’ve even got a whole Ministry dedicated to the creation, fine-tuning, and wide distribution of it. It’s about time we gave our Helldivers some Ministry of Truth-approved equipment to match our deep, enduring love of and commitment to the Truth. With these tools, you will become one of Super Earth’s official Truth Enforcers.

Being a Truth Enforcer means showing your allegiance–your loyalty–to Super Earth’s superiority as the arbiters of truth. The best way to demonstrate loyalty? By carrying the PLAS-15 Loyalist plasma pistol. Come on, it’s got “loyal” in the name already. It also allows you to shoot semi-auto style, or you can charge it up for a shot with more kick.

We have two infallible primary weapons available in Truth Enforcers, too. First up is the SG-20 Halt: a pump-action shotgun, similar to the Punisher, that can alternate between stun rounds and armor-penetrating flechette rounds. You can stun foes with accuracy and pierce through their lies with little arrows of veracity. If that’s not enough raw sincerity to take them out, you’ve also got the SMG-32 Reprimand, which is a heavy SMG. It also has a cool slap reload, just like in the accurate, true-to-life movies you love.

It’s not enough to signal your Enforcer status with weapons alone, however. You’re also going to need some new Helldrip. For our light armor loving comrades, you can tap into your bureaucratic spirit with the UF-16 Inspector in crisp, stain-free white with red accents and a coordinating cape, the “Proof of Faultless Virtue.” It’s giving overseer. Squad Leader.

But let’s say you want something a little more hefty and protective, in which case I recommend the UF-50 Bloodhound medium armor and the “Pride of the Whistleblower” cape, picking up on those deep, official-looking reds. And because we want our Helldivers to stand strong against all who oppose the truth, both of these armors have the Unflinching passive, which reduces staggering when hit.

Truth Enforcers also includes new cosmetic patterns for your hellpods, exosuits, and Pelican-1. The Inconspicuous Black Pattern looks as mysterious as it does ceremonial. Equip these and you’ll bring immediate order to the chaos of other divers in your squad. To fully walk the walk and demonstrate your commitment to Super Earth’s order to the team, you can equip the new player title, Free of Thought.

You’ll also be able to secure the At Ease emote, giving your Helldiver a stoic, commanding, order-following vibe. This Enforcer isn’t the type to laugh at all these pull-my-finger emote jokesters on the squad. You know they need proper clearance and permits for that.

Don’t worry–we didn’t forget about the booster, either. Have you ever wanted just a little bit more stamina on the battlefield? Have you ever thought, while being chased by a Terminid horde, I’d die to have just a bit more gas to go the distance. If that sounds like you, Helldiver, then I have some good news: the new Dead Sprint booster may drain your health once your stamina is at zero, but it will enable you to keep outrunning the enemy.

The spread of truth and justice across the galaxy is a big job, Helldiver, but a real Truth Enforcer has the tools and the talent to do it. The Truth Enforcers Premium Warbond* lands on October 31st!

PlayStation Steam Discord Announcement

GhostlyPixel has posted an image if you want to see what the items look like

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Breaking: The Helldivers have established and held a protective border around Acamar IV, allowing the successful construction of the first-ever Terminid Research Preserve. Our intrepid Xenoentomologists have conducted an inaugural specimen collection foray, and are already reporting great strides towards our understanding of E-710 extraction and exploitation.

But while the eastern front now has calmed, the socialist toasters on the western front has unleashed a new fighting force. Automaton warships have appeared in massive numbers in the atmosphere of Matar Bay. Multiple SEAF bases have already fallen.

Reports indicate the presence of an augmented Automaton detachment leading the invasion. This group will be referred to as the Jet Brigade in all communications.

All Helldivers are ordered to immediately deploy to the defense of Matar Bay.

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I wouldn’t call this a confirmation, but I feel like it’s more concrete than speculation. Could be anything from a three second background character to a small story depending on how they handle the PlayStation episode.

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For all that wonder why my death count is always high, may I give you a sneak peak at what really happens

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Patch 01.001.104 (store.steampowered.com)
submitted 2 weeks ago by [email protected] to c/[email protected]
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  • Autocannon now has flak
  • Recoilless Rifle has programmable ammo (?)
  • Scorcher now has automatic fire
  • Unknown “nicest change” to the Stalwart
  • Drones can now be recalled and deployed

Full patch notes on Oct 15

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spoilerDon't mind me. Just welding while surrounded by 15 to 20 tons of ordnance. Yes the sparks do go all the way through the wing

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One of the best moments in Helldivers 2 is dying from ragdolling into a wall from friendly fire, especially from an air burst rocket or back blast.

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https://x.com/helldivers2/status/1841783983534739479

ATTENTION HELLDIVERS. Please closely review these blueprints for the upcoming Democracy Space Station.

Once complete, the Democracy Space Station will be a new strategic-level weapon. It will wield powerful, Helldiver-directed weaponry to aid in the liberation of its orbited planet. Through a cutting-edge voting system, the Helldivers will determine where to deploy the DSS, and when to use its capabilities.

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submitted 1 month ago* (last edited 1 month ago) by [email protected] to c/[email protected]
 
 

I've switched to bugs this week so I've had to switch loadouts.

Currently running:

  • Erupter
  • Redeemer
  • Fire grenades

Strategems:

  • Commando
  • Airburst
  • Gas robot backpack
  • Orbital rail cannon

It's built as a mid to long range sniper with team support.

I can take out bug holes from long range and stunt waves with the erupter and airburst while supporting team mates that get stuck with chargers.

The robot and redeemer are there for close in support when something sneaks up on me. Rail cannon is there for the big bugs.

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Do we have the strength and courage to protect it from the socialist menace?

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