Hey everybody, what’s up? In this video, I will demonstrate how to harness the high performance of a GPU for generating fractal patterns and transforming them in real-time, which can be used for creating original effects in your game with minimal effort.
Many people, when they hear the term "fractal", automatically envision the Mandelbrot set. It's not surprising because it is one of the most famous fractal shapes and has gradually become practically synonymous with chaos theory. But what is it exactly, and how do we generate it?