The name is a reference to Schenkman, but it did refer to the same character.
Piet's origins are all over the place, and form a perfect cocktail of "it looks bad, but the explanation is fairly innocent". There's elements from chimney sweepers, traditional Venetian Moorish outfits, German Krampus, the practical element of having black makeup making a close relative hard to recognize for children, etc... that all combined without much of a clear decision-making process. It all happened very gradually and naturally within Dutch society.
Hopefully we'll have this changed everywhere soon enough, though there are still some conservative areas that resist the change.
I've toyed with this game concept in my head for a while, really happy to see some studio just built it. It looks a lot like what I had envisioned!
Instant wishlist for me!