this post was submitted on 09 Feb 2024
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Game Development

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[–] [email protected] 11 points 8 months ago

Blender is the obvious choice, and a longtime favorite of mine.

If you have money, I also like Houdini Indie.

[–] [email protected] 7 points 8 months ago

For Pixel graphics I really like Aseprite

[–] saintshenanigans 2 points 8 months ago (1 children)

I just use blender and my old OTP version of clip studio for as much as I can.

I would really LOVE to see more AI tools for texture and model generation to help with the basic things like walls and clutter objects, but I need to know the AI is trained ethically and I won't get sued first..