Easily one of my favorite Godot creators, appreciate the slower pace and talking through logic.
Godot
Welcome to the programming.dev Godot community!
This is a place where you can discuss about anything relating to the Godot game engine. Feel free to ask questions, post tutorials, show off your godot game, etc.
Make sure to follow the Godot CoC while chatting
We have a matrix room that can be used for chatting with other members of the community here
Links
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Rules
- Posts need to be in english
- Posts with explicit content must be tagged with nsfw
- We do not condone harassment inside the community as well as trolling or equivalent behaviour
- Do not post illegal materials or post things encouraging actions such as pirating games
We have a four strike system in this community where you get warned the first time you break a rule, then given a week ban, then given a year ban, then a permanent ban. Certain actions may bypass this and go straight to permanent ban if severe enough and done with malicious intent
Wormhole
Credits
- The icon is a modified version of the official godot engine logo (changing the colors to a gradient and black background)
- The banner is from Godot Design
Agreed! The time commitment is definitely worth it
Amazing! I've been working on a Pokemon-like game, so of course there's going to be a lot of data to manage for mon species and whatnot, so this is going to be very useful... I've actually been using a system similar to the dictionary at the start, but with the key names and other reused stuff (eg type names) pre-defined, so if you typo the variable name it'll complain in the editor. A proper database is definitely a good idea though.