this post was submitted on 23 Jan 2024
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[–] [email protected] 112 points 9 months ago (6 children)

Say what you will about people who play Minesweeper but it's a fucking rush when you end up in a situation like this.

You have no choice but to take a deep breath and just pick one.

There's no real consequences to losing but it sure as hell feels like it's life and death.

[–] [email protected] 21 points 9 months ago

Minesweeper is a good game. I don't like it personally, but I understand why it's fun!

[–] [email protected] 13 points 9 months ago

Red wire or blue wire? This ain't the movies! It will not magically work out in the end.

[–] [email protected] 5 points 9 months ago (1 children)

Whenever I got to this situation I get it over immediately ... no sense in completing the rest of the board if I only get to have a 50/50 chance on one play.

The biggest rush is in successfully completing two or more of these situations in one board.

[–] [email protected] 2 points 9 months ago

I wait until the very end because even if I lose I still feel like I did my best

[–] [email protected] 5 points 9 months ago (2 children)

Wait, what do they say about people who play minesweeper?

[–] [email protected] 4 points 9 months ago (1 children)

Same thing they say about people who grow oonions 😉

[–] [email protected] 4 points 9 months ago

That they're bad at spelling certain words?

[–] [email protected] 3 points 9 months ago (1 children)
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[–] [email protected] 56 points 9 months ago

If it makes you feel any better, it doesn't matter which one you pick, it'll be wrong either way.

[–] [email protected] 39 points 9 months ago (1 children)

Sometimes, it do be like that

Some of the better minesweeper clients have a "Prevent guessing" mode. Otherwise you can accept the 50-50

[–] [email protected] 6 points 9 months ago (3 children)

Could you provide me with one of them? I love minesweeper. Would play it religiously, but my frustration at having to play the guessing game. It only made it worse that my win to lose ratio was not based on my own failures but on chance. Also doesn't matter what it's for Windows, Linux, or Android.

[–] [email protected] 6 points 9 months ago (1 children)
[–] [email protected] 8 points 9 months ago (1 children)

Glad someone already linked Simon Tatham's Puzzles! I did a post the other day which links all the versions for different platforms if you can't run that web assembly one.

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[–] [email protected] 4 points 9 months ago (1 children)

My fave, since I play on Android, is Antimine (you can find it in f-droid)

Has a mode where each win, increases the mines by 1, for that sweet sweet sense of pointless progression

[–] [email protected] 3 points 9 months ago

Another vote for Antimine. It fills my minesweeper fix

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[–] [email protected] 34 points 9 months ago (2 children)

If you like minesweeper but hate these random picks, I really recommend the Hexcells series. They're fun puzzle games that can be solved purely with logic. Kind of a cross between minesweeper and sudoku.

[–] [email protected] 15 points 9 months ago (2 children)

Or you can just turn the "no guess" mode on like a regular human.

[–] [email protected] 13 points 9 months ago* (last edited 9 months ago) (3 children)

Also this isn't a 50/50 chance to lose. You can win by placing all the flags without clearing all safe squares. So you're guaranteed to win here by just flagging one, then the other if the first didn't do the trick.

[–] [email protected] 14 points 9 months ago* (last edited 9 months ago) (2 children)

I'm not sure that is a normal win condition. Most places describe a win as being when all safe fields are cleared, not if the flags are placed correctly or at all.

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[–] [email protected] 5 points 9 months ago (1 children)

I don't think that's true on the basic Windows version most people are familiar with?

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[–] [email protected] 2 points 9 months ago

And I just jumped on one square to get it over with. If I survived, I could win, otherwise I could start a new game right away. Doh!

[–] [email protected] 8 points 9 months ago (1 children)

I don't think the existence of no guess mode (something that I don't think existed the last time I played stock minesweeper) would prevent people from wanting to try a fun game in a similar vein.

[–] [email protected] 4 points 9 months ago (1 children)

There's a competitive scene for Minesweeper, and they don't use the basic Windows version anymore. Too many issues like this.

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[–] [email protected] 26 points 9 months ago (2 children)

When you ask her what's the matter and she says "Take a fucking guess!"

Do not, my brothers, take a guess.

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[–] [email protected] 19 points 9 months ago (2 children)

I know everybody needs to know this so minesweeper.online has No Guessing Mode... and also a lot more than that!

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[–] [email protected] 18 points 9 months ago (1 children)

My wife used to play Minesweeper on the HUGE grid and did it super fast. I could occasionally win on the small one. If it was easy.

[–] [email protected] 25 points 9 months ago (1 children)

At some points the patterns become etched in your brain and you do most of the grid on autopilot

Kinda like Rubik's cube

[–] [email protected] 11 points 9 months ago (1 children)
[–] [email protected] 20 points 9 months ago

At some points the patterns become etched in your brain and you do most of the cube on autopilot

Kinda like Minesweeper

🙃

[–] [email protected] 16 points 9 months ago (7 children)

Extreme dork doing an ackshually alertThis is not a case of "Schrödingers cat" because which field is the bomb and which is empty is already determined. The information is present in the memory of the program prior to the observation. Schrödingers cat is a paradox about a quantum superposition where two states exist simultaneously but are collapsed into a definite one by the act of observation. The cats fate is tied to the states of this quantum and therefore prior to observation the cat is both alive and dead, since both states exist simultaneously. It is only after observation that the definite state is determined.

[–] [email protected] 33 points 9 months ago

No, you are wrong. The bomb is always where you click. Source: playing the game.

[–] [email protected] 8 points 9 months ago* (last edited 9 months ago)

The game could be programmed in such a way that the state isn't determined ahead of time.

Or you, the player, the computer and the game state could all be in the infinitely branching, never collapsing wave function of the many-world hypothesis where every outcome exists.

[–] [email protected] 7 points 9 months ago (1 children)

I'm scared to ask what I spoiled when I read that.

[–] [email protected] 9 points 9 months ago
[–] [email protected] 6 points 9 months ago (1 children)

But the state of the cat is also already determined in a real experiment because it is linked to the outside through air and the walls of the box via vibrations and temperature. Probably even through photons coming off the cat hitting the box. I don’t know if there’s any way to fully disentangle it from the experimenter. This theoretical cat superposition only exists as a thought experiment

[–] [email protected] 3 points 9 months ago

Right, it's meant to extrapolate the idea of two states existing simultaneously from the very abstract mathematical formulas used to express it into something more comprehensible to show the absurdity of the idea.

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[–] [email protected] 13 points 9 months ago

Minesweeper has the power to make you so angry that you get up from the computer, walk into the living room, and start reading a book to take you mind off things.

[–] [email protected] 9 points 9 months ago (2 children)

Is schrodinger's bomb a good joke here? The bomb is not simultaneously on both squares until measured, it is only on one. It doesn't change or err "spin"

[–] [email protected] 9 points 9 months ago

Unless you assume it's an evil version of the game

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[–] [email protected] 7 points 9 months ago (2 children)

I wish I understood Minesweeper better. If anyone feels inclined to explain this situation with how the rules work, id greatly appreciate it.

[–] [email protected] 19 points 9 months ago (1 children)

The goal of the game is to click on all of the squares without a bomb, without clicking on any square with a bomb. Each number represents exactly how many bombs are touching that square, including diagonally. When you logically narrow down which square has a bomb in it (E.g. because there is only one unclicked square touching a square with a 1), you put a flag on it, representing that there's a bomb underneath it. In this image, there is a square with a number 4. This square is touching three flagged squares, representing three bombs, and two squares that may or may not have a bomb. We know that there must be one more bomb touching the 4, but it's impossible to narrow down which square has the bomb. So you have to click on one of the squares, and there's a 50/50 chance that either you guess right, or you step on a bomb and lose the game. It's a fairly common scenario in an expert level game.

[–] [email protected] 3 points 9 months ago

Oh those pretty simple rules thanks!

[–] [email protected] 4 points 9 months ago* (last edited 9 months ago) (1 children)

I got you.

Each number corresponds to the amount of adjacent bombs. The game randomly assigns bombs on a grid and it's the players who need to uncover everything except for the bombs. In this situation you can logic your way to knowing the three flagged squares are bombs. The square marked 4 has one more bomb next to it but there isn't enough information to know which of the remaining squares is the bomb. There are no extra lives in minesweeper. This 50/50 chance could lose the game

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[–] [email protected] 7 points 9 months ago

WHY? WHY, GOD, WHY?

[–] [email protected] 6 points 9 months ago

I've played minesweeper for a long time without knowing it's rule

[–] [email protected] 3 points 9 months ago

Just fence off those two squares forever, and we'll never talk about it again.

[–] [email protected] 3 points 9 months ago

That's your own fault for not starting from the upper left corner

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